GameHelper.com has posted its CS: Condition Zero write-up from their impressions at the GDC. It covers more in-depth items rather than the basics and includes a few tidbits that will need to be added to CS: CZ info section (read: new info!). Here's a quoth:
Thanks to the author for referencing to our preview and giving us a link! Mucho appreciated.
We asked Randy how you would control your teammates in the final release. At the moment the rev we saw was using the old school radio command system, but they are working towards removing that. Randy wanted the bots to behave more intelligently. They will ultimately follow-you and make decisions based upon the setting. If you’re getting fired upon they’ll back you up. If they see you heading slowly into an area, they will proceed with caution. These are a few examples and we did see some of this implemented already. Randy led his ‘crew’ through some moves in cs_coldstorage, and they followed him through the various alleyways closely with only a little coaxing.Check it out, now! Note the LAW shots on the right if you haven't seen them before. The model's eye-candy seems to match that of the SomethingAwful 404 page.
Thanks to the author for referencing to our preview and giving us a link! Mucho appreciated.
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