RatsPack II
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Edited by [user="2325"] @ [time="1015024413"]
BehindZeeBookcase in Sin was an awesome first.Then Turkeyburgers brought it to the Half-Life.But by the time this plethora of rats maps came out it had lost its novelty.Nice for someone who hasn't played anything else like it but nothing new for the rest of us. -
Edited by [user="36868"] @ [time="1072771990"]
I have already used this model for a long time, LAM gets really annoying after a day or two, plus its not consistent unless you have a lot of models with a LAM (like I used to, get the high poly pack, it has about 8 models w/ LAMs on them, all models work fine - on weapon-hacks - weapon-hacks.com). Except for the LAM, great model and skin, and I didn't really notice the smoothing errors. -1 for the LAM. Even though these have custom tan arms, they can easily be replaced to the CS defaults, since they're just a reskin, so no point loss there. I don't see a difference in the origins, does anyone else? Anyway, if someone could point me a link to exactly the same model without the LAM, then please post a link, or contact me (click on my name).Comment
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Edited by [user="100811"] @ [time="1072773454"]
I'm not a huge fan of deadmeat's work, but this is an alright model. The LAM is a nice addition and I think it's neat how it can actually be used now-a-days. Though, as Mike pointed out, it does get annoying after prolongued use. I also agree with Andeh on the smoothing errors, but I'm not going to deduct a point for the bad arm texture.Comment
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