ComputerandVideoGames.com has posted a pretty interesting interview with Randy Pitchford. Here's a clip:
We were also looking to work on a quick turnaround project; we came from 3D Realms and we didn't want to work on a game for three years, we wanted to put out content, have fun and share it with the world. And Half-Life was the perfect choice for that.You can check out this interview here.
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