CS: CZ Delayed

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  • narby

    #151
    Zimzap, If I make 3d pong for Doom III will that make it game of the year?



    No.



    *at this point you should be shaking your head and considering cutting off your hands for writing such drivel*

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    • KGarcia

      #152
      well fix the errors in viewing prospective and I will be satisfied.



      Example, on prodigy from the back hall by ct spawn you can see the full head of someone crouch walking behind the boxes at the end.. yet the person behind the boxes cant see the other person at all.



      Its very annoying because I know if I can see someone's eyes then obviously they can look me back in my eyes. Not the case with CS and this occurs on different parts of lots of maps. Probably the old engine but I don't know. All I know is I don't like it :P

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      • narby

        #153
        The CS pov is more in the players neck than the head. (like half-life) Think it's an old bug from the old CS days. Better write a letter to valve to fix it quick before it ruins the game or destroys the earth or something.

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        • SmartMoose

          #154
          FiLDo wrote..

          maybe you should go to bed smartmoose lol
          but, but, people keep posting!! but i have to go to bed!!! GAHHH!!



          time to bludgeon myslef with the nearest blunt object. whats this? zimzaps brain? hey, if he ain't using it, i might as well. maybe it will look cool in a jar. and if not, i can drop it from my balcony =P

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          • FiLDo

            #155
            funny funny fuck

            narby wrote..

            Better write a letter to valve to fix it quick before it ruins the game or destroys the earth or something.
            lets all go to bed shall we?

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            • SmartMoose

              #156
              FiLDo wrote..

              funny funny fuck
              and my mom said i would never accomplish anything.
              lets all go to bed shall we?
              agreed. later all. except you zimzap, i will be cordial with you once you grow a brain, or at least a decent simulacrum.

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              • narby

                #157
                Powered by Doom 3 tech of course.

                Comment

                • KGarcia

                  #158
                  narby wrote..

                  The CS pov is more in the players neck than the head. (like half-life) Think it's an old bug from the old CS days. Better write a letter to valve to fix it quick before it ruins the game or destroys the earth or something.
                  Even if the pov was in your neck then you still would see each other. What its like in the spots where this occurs is like one persons pov is higher then the other persons so he can see the person he's looking at but the person he's looking at cant see him(pov doesn't really reflect where the model is seen). Lets just say if I was a developer this would be something that would annoy me and make me want to fix it before I released my game. IMO this is a pretty big bug. It gives unfair advantages.

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                  • FiLDo

                    #159
                    L3374Z0R wrote..

                    Lets just say if I was a developer this would be something that would annoy me and make me want to fix it before I released my game. IMO this is a pretty big bug. It gives unfair advantages.
                    lets just say if you were a developer you'd probably be making that quake 3 tetris that was discussed earlier =P

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                    • SmartMoose

                      #160
                      Edited by [user="31689"] @ [time="1028180565"]

                      narby wrote..

                      Powered by Doom 3 tech of course.
                      lmao



                      the good lord save us from it being the pinky demon part though ;-)

                      those guys scare me. hold me narby!! =P
                      FiLDo wrote..

                      lets just say if you were a developer you'd probably be making that quake 3 tetris that was discussed earlier =P
                      yes, q3 tetris will be so much better. i mean, think of all teh poly's on those blocks!! they'll look MORE BLOCKISH!!! and you will need the latest directx compatibile ATI everything-but-the-kitchensink card that costs more than a car (not to rip on ati, nvidia is just as bad). and the classic soundtrack, remastered into dolby digital!!

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                      • narby

                        #161
                        It's very proportional to the location of both players (obviously) - a guy behind a crate in the dust underpass for example and another in the sniper nest. You can see the guys head behind the box, and he can just see over as it should be. Where as if both are on the same level you can't see out from behind the box thats 64 units tall for example. The player is 72 units tall, which puts the POV around 8 units lower (about the height of the head) in the model.

                        Think about it however, In real life your eyes are not on in your brow. I really don't think it's that big of a deal, this is the first time i've seen a complaint about it.

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                        • FiLDo

                          #162
                          off topic! bitch! moan!

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                          • gobd

                            #163
                            narby wrote..

                            The CS pov is more in the players neck than the head. (like half-life) Think it's an old bug from the old CS days. Better write a letter to valve to fix it quick before it ruins the game or destroys the earth or something.
                            no, CS's POV is more in your toes, it really is and it annoys me soooo damn much. Whenever i grab an awp i see someones foot, shoot it and then get headshot when they shouldn't even be able to see me... damn buggy CS i don't even know why i play you.

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                            • narby

                              #164
                              I think thats probably because the AWP has an aiming cone about the size of New Zealand.

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                              • -Aragorn

                                #165
                                HL2...TF2...CS2... and now CS:CZ...

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