A new UKTerrorist article asks the question is CS addictive? While snobby people like you--yeah, you--will just say, "Yes!" and move on, this article tackles the question in-depth:
The most common answer to the CS success story is how every round and every game is different - my idea is just the opposite. It's the familiarity and similarity of every round that provides the game with a kind of "Just one more round" factor, making you want to keep on playing until you collapse from lack of food/sleep/porn.Go read it, Englishman!
Think about this. If you win the round, if you kill everyone and have a perfect game, are you fulfilled and can you now leave the server happy in the knowledge that you have reined supreme? Nope, 'fraid not. Getting you to keep playing a game when you’re winning is easy, because everyone loves winning and to get the chance to do it again is too good to pass up. Losing however, getting you to keep playing when you suck is something different altogether
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