Zips wrote..i think it's like.... the 100000000th time i've seen the same sentence, and belive be, by this point EVERYONE KNOWS THIS IS A BETA, SO STFU ABOUT IT. WE KNOW MAN, WE KNOW!!!
Keep in mind, this is a BETA to test the ENGINE, not a "give you everything you demand because you've been spoiled up til this point" test.
New CS: Source Update Tonight
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cabeza wrote..
So you're just missing all those other posts where people beg and beg for a new map, right?
i think it's like.... the 100000000th time i've seen the same sentence, and belive be, by this point EVERYONE KNOWS THIS IS A BETA, SO STFU ABOUT IT. WE KNOW MAN, WE KNOW!!!
Right.Comment
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I dunno if this is new, but engine.lst has some neat spoilers.
env_headcrabcanister anyone?
Edit: The buggy is now called the "V8".
Edit 2: The official map list is:
"cstrike\maps\de_dust.bsp"
"cstrike\maps\de_aztec.bsp"
"cstrike\maps\de_cbble.bsp"
"cstrike\maps\de_chateau.bsp"
"cstrike\maps\de_dust2.bsp"
"cstrike\maps\de_piranesi.bsp"
"cstrike\maps\cs_italy.bsp"
"cstrike\maps\cs_havana.bsp"
"cstrike\maps\cs_office.bsp"
"cstrike\maps\test_speakers.bsp"
"cstrike\maps\test_hardware.bsp"Comment
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Bugs I still have:
-Sometimes gained money will stay on my screen until next round (random cause?)
-Guns & grenades sometimes freeze mid-air after "deathdrop" or grenade explosion
-there is still no inventory icon for the p228 or whatever the gun is
I should startup the game to see if the other things I'm thinking about are fixed (especially reload/switch bugs/annoyances)
Anyway, thanks Valve guys :)Comment
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cabeza wrote..
So stop fucking complaining about the fucking beta, you fucking fuck, we fucking hate you. FUCK.
i think it's like.... the 100000000th time i've seen the same sentence, and belive be, by this point EVERYONE KNOWS THIS IS A BETA, SO STFU ABOUT IT. WE KNOW MAN, WE KNOW!!!Comment
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tundra_cool wrote..
No NUKE or TRAIN .... They better add this maps... NO ONE plays havana, chateau or piranesi.
I dunno if this is new, but engine.lst has some neat spoilers.
env_headcrabcanister anyone?
Edit: The buggy is now called the "V8".
Edit 2: The official map list is:
"cstrike\maps\de_dust.bsp"
"cstrike\maps\de_aztec.bsp"
"cstrike\maps\de_cbble.bsp"
"cstrike\maps\de_chateau.bsp"
"cstrike\maps\de_dust2.bsp"
"cstrike\maps\de_piranesi.bsp"
"cstrike\maps\cs_italy.bsp"
"cstrike\maps\cs_havana.bsp"
"cstrike\maps\cs_office.bsp"
"cstrike\maps\test_speakers.bsp"
"cstrike\maps\test_hardware.bsp"
It's OK to remove them and add Nuke, Train and Prodigy.Comment
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all i got to say is thanks..
cant wait for EBGames to call to my cell phone saying "Your pre-order of HL2 and a free Hl2 tshirt have arrived.. Come pick it up wihin next 48 hours :)"
keep up good job valve.. working their asses off just for you assholes who do nothing but flame them, yet expect even something back after the flameComment
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Well the T's winning after killing the hostages is the only thing I find odd, only good thing I see out of it is if the terrorists do kill them and hide out until the round is over, they will have to pay a huge penalty for it in the end maybe.
Just a thought but I agree with HankPym, I'll just wait to try it out to see how it affects everything, good update ValveComment
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I think having t's killing the hosties is against the entire principle of having hostages. So, yes, the penalty should be huge (-3000 for every hostage, death on next round, ...)
Also, Piranesi, havana and chateau would be the maps I consider fun with lots of players, ... say ... 64 maybe? Can you just imagine playing piranesi with 64 players? Those'd be the only maps I'd even want to play with 40 to 64 players (also maybe fy_iceworld).
I say bring it on! Other maps will follow anyway, since none of the current maps are enhanced to take advantage of the fysics, and none of them have drivable vehicles like tanks and acp's and boats and X-wings.
"CS-SOURCE so horny it give you lovin' looong time"Comment
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Technical-Joss wrote..
Yeah, i agree - you don't want to encourage the killing of hostages, especially in the light of what's happening in the world.
I think having t's killing the hosties is against the entire principle of having hostages. So, yes, the penalty should be huge (-3000 for every hostage, death on next round, ...)
Notably, the release appears to have just been 'withdrawn'.
Clicking on the link in Steampowered, i get this:
That news item was not found in the database.Comment
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"Terrorists now win if all hostages are dead and round timer expires."
Well when it does come out officialy and we get all the maps. All I see now on CS_Maps is Terrorists killing the hostages and then just basicly hiding the rest of the time. I personaly think this is a bad idea.Comment
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