Credit Rogue!

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  • CSN NewsBot

    #1

    Credit Rogue!

    Remember those mag scans over at CS @ PHL? Where someone spotted them over at VoodooExtreme/Evil Avatar and sent the following to Apache and company:
    Well, it's nice to see that Valve decided to go ahead and use all of Rogue's ideas at least, after yanking the project from them. Every single thing (except for a couple concept pics) you see in that article is the work of Rogue Entertainment, from the concepts, to the screenies, to the new weapons/models/skins, etc. So when you get your panties all in a bunch with excitement for CS:CZ, just remember to credit the guys at Rogue for all the ideas.



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    Every single one of the materials in that article, from the screenshots of the new environments and player skins to the proposed weapons and locations were developed by Rogue Entertainment before Valve pulled the plug on the project (with the exception of the blurb on their improved spectator mode). To set the record straight, the people directly responsible for the material in that article were:



    Rich Fleider (SEAL skin variations)

    Ben Hall (CDC cleanroom sketch)

    Jose Hernandez (M79 model)

    Cameron Lamprecht (CDC cleanroom level)

    Steve Maines (M60 model)

    Bobby Pavlock (CDC rooftop level)

    Joel Thomas (Suicide belt and Spetznaz soldier sketches)
    In all fairness, Rogue should be fairly pissed, so lets all thank Rogue for starting CS: CZ's core.
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