Stomped concluded its three part interview series with CS map makers. Today they interviewed Matt "Pantera" Szymanski, who created as_highrise, and John "Poor Yurik" Attea, who has created several maps for CS. Here's a teaser (err, yeah):
Grab some more of that interviewing goodness right here.Stomped: How do you feel about your levels becoming some of the most popular Internet multiplayer maps for games?
Attea: I wouldn't say that they were, but my maps surely got a huge amount of exposure. At first I was disapointed that people in general didn't embrace my style or vision, but I eventually found happiness in the challenge of taking risks, trying new things, and pleasing the tactical minority. I believe it was important to bring my own perspective of CS and teamplay to the table, rather than emulate the popular trends.