Comm Scripts

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  • CSN NewsBot

    #1

    Comm Scripts

    EqualHate sent in news about some cool looking scripts he's made:
    After my beta release got a great reception from the CS community, I have used the feedback received and released a full non-beta version of my Radio Comms Files. These Scripts add so much functionality to the game by adding map-specific locations to some standard radio calls by using RADIO & TEAMTALK combinations. The difference between:



    Sir_Knumskull (RADIO):Enemy spotted



    and



    Sir_Knumskull (RADIO):Enemy spotted

    Sir_Knumskull (CT): In Garage

    (for cs_militia)



    These scripts give locational info for some of the most used and important radio calls: Enemy Spotted; Taking Fire, Need Assistance; Need Backup; and Sector Clear.



    Each map has its own .cfg file which sets location properties. NINETEEN DIFFERENT map specific location files. ALL of the current offical maps supported minus es_trinity (who plays escape?).



    The key binds and the radio calls are all easily changed from the defaults. To start using them all you need to do is add a few lines in your autoexec.cfg



    An in-game menu is available to load each map's file.

    Well documented readme and in file comments.

    Did I mention easily customizable?



    You can download them here: http://equalhate.20m.com
    Reminds me of Keyser's old scripts, get it here.
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