Wow, more news from United Admins. StatsMe, the server-side tool which reports the damage you do to other players and the damage done to you, has been updated to v2.6.16 beta. Remember, this is a beta program, so only those willing to test should download it. For those interested though, version 2.6.16 comes with many positive changes and support for TFC. Anyways, click here to download StatsMe.[break="StatsMe v2.6.16 Changelog"]CHANGED: rank (top15) is now unlimited
CHANGED: splitted StatsMe into three parts, one for each mod (CS/DoD/TFC)
CHANGED: StatsMe now uses the Addon Development Standard
CHANGED: sm_register to sm_reg
CHANGED: command sm_sayformat replaces cvar
CHANGED: removed "duplicate entry" logging
CHANGED: vars from {p.st.} to {p.a.}, {p.tm.gm/rd.} to {p.tgm/trd}, {t1.gm/rd.} to {t1gm/t1rd}, {t2.gm/rd.} to {t2gm/t2rd}, {p.userid} to {p.uid}, {p.wonid} to {p.wid}
CHANGED: sm_cfgfile to localinfo. Usage: +localinfo sm_cfgfile "mystatsme.cfg" (in command line)
ADDED: command: sm_win < * | #userid | team > < message > [ header ] (displays message in MOTD window)
ADDED: scripts pre-processor, reduces CPU usage during executing/filling scripts
ADDED: TFC support, however without damage/shot/hit events/logs
ADDED: many scripts for CS (Knife Arena, AWP Limit, Lastman Standing, Spectator Admin etc.)
ADDED: flags for sm_task: d - refresh on new map load
ADDED: possibility to set more sm_modes
ADDED: event: SM_MapStart (executed on new map start)
ADDED: statsme_menu for clients by which they can personalize StatsMe announcement
ADDED: flags for sm_register:
f - values in conditions must exactly match to message values
g - receive dedicated msg only if player is alive
h - receive dedicated msg only if player is dead
ADDED: cvar: sm_rankupdate 0/1/2 - don't update top15/update on map change/update on round end (CS)
ADDED: cvar: sm_rankbots 0/1 - allows to save bots stats in top15
ADDED: vars: {year}, {day}, {month}, {weekday}, {sec}, {hour}, {min}, {gmtime} (internal game time), {p.pos} (origin), {p.team}, {p.uid} (userid), {p.bot} (0/1), {p.alive} (0/1), {p.aid} (authid), {p.rk.} (top15 stats)
ADDED: commands: sm_ranktitle, sm_rankhead, sm_rankbody (sets format for top15)
ADDED: more conditions for filters in sm_register (<, >, =, ! (not equal), & (contain))
FIXED: weapon logging and general DoD support
FIXED: bug where null string was treaten as 0
FIXED: HUD Message spliting, also sm_tell can now display longer messages
FIXED: crash server during scripts executing when engine message had too many values
FIXED: dead players disturbance (wrong bomb planter etc.)
FIXED: some scripts
CHANGED: splitted StatsMe into three parts, one for each mod (CS/DoD/TFC)
CHANGED: StatsMe now uses the Addon Development Standard
CHANGED: sm_register to sm_reg
CHANGED: command sm_sayformat replaces cvar
CHANGED: removed "duplicate entry" logging
CHANGED: vars from {p.st.} to {p.a.}, {p.tm.gm/rd.} to {p.tgm/trd}, {t1.gm/rd.} to {t1gm/t1rd}, {t2.gm/rd.} to {t2gm/t2rd}, {p.userid} to {p.uid}, {p.wonid} to {p.wid}
CHANGED: sm_cfgfile to localinfo. Usage: +localinfo sm_cfgfile "mystatsme.cfg" (in command line)
ADDED: command: sm_win < * | #userid | team > < message > [ header ] (displays message in MOTD window)
ADDED: scripts pre-processor, reduces CPU usage during executing/filling scripts
ADDED: TFC support, however without damage/shot/hit events/logs
ADDED: many scripts for CS (Knife Arena, AWP Limit, Lastman Standing, Spectator Admin etc.)
ADDED: flags for sm_task: d - refresh on new map load
ADDED: possibility to set more sm_modes
ADDED: event: SM_MapStart (executed on new map start)
ADDED: statsme_menu for clients by which they can personalize StatsMe announcement
ADDED: flags for sm_register:
f - values in conditions must exactly match to message values
g - receive dedicated msg only if player is alive
h - receive dedicated msg only if player is dead
ADDED: cvar: sm_rankupdate 0/1/2 - don't update top15/update on map change/update on round end (CS)
ADDED: cvar: sm_rankbots 0/1 - allows to save bots stats in top15
ADDED: vars: {year}, {day}, {month}, {weekday}, {sec}, {hour}, {min}, {gmtime} (internal game time), {p.pos} (origin), {p.team}, {p.uid} (userid), {p.bot} (0/1), {p.alive} (0/1), {p.aid} (authid), {p.rk.} (top15 stats)
ADDED: commands: sm_ranktitle, sm_rankhead, sm_rankbody (sets format for top15)
ADDED: more conditions for filters in sm_register (<, >, =, ! (not equal), & (contain))
FIXED: weapon logging and general DoD support
FIXED: bug where null string was treaten as 0
FIXED: HUD Message spliting, also sm_tell can now display longer messages
FIXED: crash server during scripts executing when engine message had too many values
FIXED: dead players disturbance (wrong bomb planter etc.)
FIXED: some scripts
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