Aztec in UT2K3

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  • UKchaos

    #16
    If the demo allowed custom maps, nobody would buy the game.

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    • ])3@6][_3-Saint

      #17
      Kevin Laity wrote..

      That looks incredible, I wish the CS version looked like this, but nooo we have to have our bland zero-contrast green and grey eyesore.
      OMG i wish CS looked like that then it be even more popular then EVER!@!@@!@@@#!!@#@$!@#$%!#%&@%$*&$&($#&Q%&!@$&@

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      • Elg4to

        #18
        omfg, theyre stealing maps... get ur own god damn maps!!! they are only doing this to try and make it popular becuase its like CS, but im not sure how it would play on the unreal engine...

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        • Wintermute

          #19
          its a custom map not official elg4to so the mapper had no incentive apart from being able to play it. and iirc dust was *cough* inspired *cough* by a quake map

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          • Alienmorph

            #20
            rolls eyes. CS-wannabes . heh. although, as everyone failed to mention, and instead resorted to wishing that the CS current version of aztec looked like UT2k3, don't forget that there IS a new version of aztec coming out, and it looks pretty damn sweet.

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            • MikeJ

              #21
              i plan on buying it but I didn't have time last weekend. i guess I'll have to wait another 4 days :\

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              • Wintermute

                #22
                well rizzuh mentioned it in the news post...and come on it cant look as stunning as that (because of the constraints of the engine rather than lack of mapping skill )

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                • mouth

                  #23
                  UKchaos wrote..

                  If the demo allowed custom maps, nobody would buy the game.
                  What does that tell you about the included maps?

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                  • |3ear

                    #24
                    when is CS gonna get an engine like that? thats so unbeleiveably dope looking...imagine how much more fun cs would be with graphics like that....

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                    • lockhart

                      #25
                      mouth wrote..

                      What does that tell you about the included maps?
                      it tells you that people would just release the official maps as 'custom' maps for use with the demo

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                      • mouth

                        #26
                        Oh, right. That must make the game completely unwarezable.

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                        • Gpig

                          #27
                          On the plus side UT2k3 doesn't use bump mapping either, heh.

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                          • palehorse

                            #28
                            I guess Goose is working on a CS2. Does anyone know what engine he is using? It couldn't be Half-life... Could It?



                            What I'm worried about is keeping the same gameplay. I would hate it if it played like SOFII, Ghost Recon, or any other game.



                            Just make it feel the same with more features. Do you hear me?

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                            • gobd

                              #29
                              palehorse wrote..

                              I guess Goose is working on a CS2. Does anyone know what engine he is using? It couldn't be Half-life... Could It?



                              What I'm worried about is keeping the same gameplay. I would hate it if it played like SOFII, Ghost Recon, or any other game.



                              Just make it feel the same with more features. Do you hear me?
                              Thats what everyone wanted Tribes 2 to do to Tribes, and look how it turned out, its a POS half as popular as the original. IF CS2 ever comes out in my lifetime i expect it to gain popularity very slowly and never be as popular as the orginal.



                              On a side note, i wish our version of aztec looked that good :)

                              Comment

                              • Mike Ditka is God!

                                #30
                                palehorse wrote..

                                I guess Goose is working on a CS2. Does anyone know what engine he is using? It couldn't be Half-life... Could It?
                                I've heard that it might be on the new engine that Team Fortress 2 uses. What that is, I have no idea.

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