de_fire redesign

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  • Spoonman

    #16
    Mill does rock, and rocks hard.



    Fire does suck, and sucks hard.



    Fire is big, messy, winding, confusing pile of crap of a map. There's no "flow" to it, and it is awkward.

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    • aar0n

      #17
      Fire needs is definitely CT friendly. It needs more T paths to the bombsites. Why does the left BS have 2 entrances while the left BS has only one, very easily defended entrance.



      It's also hard for the T's to go up the middle path if there is a half-decent AWP'er covering the area.

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      • akaman

        #18
        Fire is a clan play match, if you plan on using simplistic strats OF COURSE its going to be a tough time as T. If you know how to play the map properly and actually make useful strats it can be easily T sided...its a very even map.



        Last season we tied the first half as ct 6-6, we went T side and just dominated the other clan 11-1. Dont blame the map for shortcomings. I can understand maps like aztec and prodigy saying their ct sided, but fire is quite even.

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        • Wintermute

          #19
          but its not much fun...

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          • KnowHow

            #20
            actually, I don't think prodigy is CT sided, I think it's a very even map

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            • Frito Bandito

              #21
              How strange, i just got done playing clan2fire....



              Anyway, i think that it should have more open areas. I think it is too cluttered with unnecessary stuff. Places to hide are good, but there is too many.

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              • M00

                #22
                If they renamed it de_clan2_ice, and made it have the cool sounds like as_tundra....then it would be perfect.



                MWUAHAHAHAHAHA#@!#$@$#@

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