New AdminMod Version

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  • CSN NewsBot

    #1

    New AdminMod Version

    SR71Goku of the AdminMod Beta Team has informed us that there's a new version of AdminMod ready for all you server admins. The change log is quite big and includes many changes and bugs fixes. Here's the official word:
    There's finally a new version of AdminMod out. Please take a look at www.adminmod.org for all of the details including the new changelog.



    - SR71Goku

    AdminMod Beta Team
    Head on over to www.adminmod.org to download this newest release.
  • JewToTheRescue

    #2
    hrmm no changelog in the post

    Comment

    • k1nk0s

      #3
      lazy person....its called clicking 2 links then u read the changelog even though I didnt really understand it...

      Comment

      • joe

        #4
        i've been beta testing 2.50.50 for a month or so - it's keen



        - more efficient

        - new scripting functions

        - id users by IP

        - more secure (several fixes/changes)

        - new install location (using HL Dev Standards)

        - support for SteamID

        - support for MySQL is more secure

        - can adjust spectators and proxies

        - can sometimes fix broken entities (missing buyzones/ladders/bombsites/etc)

        - no more loss of admin on map change



        more importantly, there are new plugins that people have been working on that will be out soon, that only work with 2.50.50. most importantly (in my opinion) are cavey's menus and bugblatter's map management plugin.

        Comment

        • JewToTheRescue

          #5
          k1nk0s wrote..

          lazy person....its called clicking 2 links then u read the changelog even though I didnt really understand it...
          Im not lazy, I went to the site and read the changelog anyway. The changelogs are usually posted in the click-thru though.....



          * Corrections made to make nextmap() more accurate. Works only when maps are changed with admin_ commands.



          FINALLY!

          Comment

          • DrMagus

            #6
            Ok. Next time I will paste the changelog in the post, although this one took about half a page. I'm looking for CONSTRUCTIVE criticism, so don't hesitate to say that something needs change. Please do not do it here though. If you have any feedback, please don't hesitate to visit me in either #csnation or #counter-strike on irc.gamesnet.net.



            Thanks!

            Comment

            • Cuban Missile

              #7
              The message to players connecting to a server where allow_client_exec is enabled is a much needed and slightly belated addition.

              Comment

              • Cruiser

                #8
                Thank god it fixes the whole being able to exec commands on someone elses client bug/fuckup. Myg0t have been having fun with that lately :/

                Comment

                • Kuros

                  #9
                  So where did that Halloween MOD news posting go? :q

                  Comment

                  • Cuban Missile

                    #10
                    Yea the mistaking numeric names for wonid or playerid's was bad as well. This seems like a real nice update, too bad lots of servers wont bother updating.

                    Comment

                    • The Hermit

                      #11
                      Excellent update and fixes some annoying bugs.

                      Comment

                      • SinaC

                        #12
                        i hope admin mod and hlguard and all the other shit that spams ur screen and screws up netcode and lags server dies.



                        RCON FO LYFE

                        Comment

                        • |3ear

                          #13
                          SinaC wrote..

                          i hope admin mod and hlguard and all the other shit that spams ur screen and screws up netcode and lags server dies.



                          RCON FO LYFE
                          i agree when it come to matchs but as for pub...its kinda usefull stuff most the time...but i hate nub admins. or admins in genral.

                          Comment

                          • kaxman

                            #14
                            the only cool thing about adminmod is the menu system for votes and such

                            Comment

                            • Re-call

                              #15
                              Cuban Missile wrote..

                              The message to players connecting to a server where allow_client_exec is enabled is a much needed and slightly belated addition.
                              actally its quite pointless and horrible, and it should be at least made optional.

                              Comment

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