CPL Map Rotation

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  • CSN NewsBot

    #1

    CPL Map Rotation

    The Cyberathlete Professional League's winter event map rotation has been released, over at CAL's website. Here it is:[break="Map Rotation"]
    Two Round Qualifying Bracket:

    Train

    Inferno



    Opening Round of Double Elimination:

    Dust2



    Upper Bracket:

    Train

    Aztec (Upper Quarter-Finals)

    Nuke (Upper Semi-Finals)

    Inferno (Upper Finals)



    Lower Bracket:

    Train

    Aztec

    Nuke

    Mill

    Cbble (Lower Quarter-Finals)

    Train (Lower Semi-Finals)

    Inferno (Lower Finals)



    Championship Finals:

    Dust2
  • alfuh

    #2
    no iceworld?!?!

    Comment

    • icer-

      #3
      That's the tie-breaker

      Comment

      • MikeJ

        #4
        I'm surprised dust2 went over nuke, nuke is angel's favorite map.

        Comment

        • Spartibus

          #5
          dust2 is ownage though :-P

          Comment

          • JackieChad

            #6
            BAH, I had a post about how I'd like to see piranesi in competition and the submit button ate it.

            OH! Of COURSE that submission got through. Well so that I could have a chance of ever seeing piranesi in competition, I wonder why the following poilcy hasn't been implemented:



            Just before each round of elimination, pick a map to be used for all matches in that round by choosing a RANDOM map from among ALL maps that are currently included with the default distribution of CS. I see NO need to publish the maps in advance of the competition. This way, the team that is (1) most familiar with ALL aspects of CS and (2) is most adaptable will win the CPL.

            Comment

            • darbishfish

              #7
              cuz some have terrible gameplay

              Comment

              • Dangki

                #8
                Too many clans will bitch when they lose and say it's the maps fault not theirs. This normal CPL way clans can at least prepare for the map and have no lame excuses when they lose. Of course thats not exactly true as clans will blame the maps anyway when they lose.

                Comment

                • Pharlap

                  #9
                  no de_dust?

                  Comment

                  • fB.bLaCKaT

                    #10
                    de_dust is a Recon 2000 thing :o

                    Comment

                    • k1nk0s

                      #11
                      THEY NEED DE_DUST IN THERE!! lol

                      Comment

                      • Ritchey007

                        #12
                        Go N1ghtSt@lker! :)

                        Comment

                        • Yossa

                          #13
                          JackieChad wrote..

                          Just before each round of elimination, pick a map to be used for all matches in that round by choosing a RANDOM map from among ALL maps that are currently included with the default distribution of CS. I see NO need to publish the maps in advance of the competition. This way, the team that is (1) most familiar with ALL aspects of CS and (2) is most adaptable will win the CPL.
                          What if dust or assault get chosen? Then it really would be the map's fault for not winning as t on dust or ct on assault

                          Comment

                          • Gpig

                            #14
                            -Fubar- wrote..

                            What if dust or assault get chosen? Then it really would be the map's fault for not winning as t on dust or ct on assault
                            Continual overtime till somebody screws up. Really I don't see it as that boring considering I don't know many people who can stomach watching entire matches anyways.

                            Comment

                            • MikeJ

                              #15
                              i can if it's an important one.

                              Comment

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