GameZone has done an interview with CPL president and founder, Angel Munoz. The interview talks about the CPL's nearing winter event as well as how Munoz first created the CPL. Here's a tidbit:
Q: What was your greatest challenge in putting the CPL together?A very interesting read that gives some insight into what the CPL is and will be, about. Thanks for the heads up, cheetarah654.
AM: For me personally it has always been dealing with the skepticism and criticism of a small, but very vocal group of gamers. It has always been puzzling to me that some gamers would actually rejoice if the CPL failed, not understanding the incredible inroads that we have established for the gaming community. For example, no longer are gamers just considered "consumers" by technology companies, but now these companies have an honest desire to help the community grow and gain recognition. At the end of the day, it is smart business for these companies to establish strong bonds with hardcore gamers, which are in fact early adopters and the most consistent purchasers of technology products.
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