The fine folks over at KCSA have sent word that they are starting up another 2v2 Tournament named Deep Freeze. This time they will be featuring all custom maps such as cs_rio, cs_winternights and many more! They even have a custom tie-breaker map! They've thought of everything! Signups start today and will run through January 20th. For more information, click this handy little teleporter. Thanks to KCSA_HeLLy for the information.
2v2 Tournament
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2v2 is a little cleaner for those who prefer the deathmatch style of play, not quite as dull as 1v1, but doesn't require the team efforts that 5v5 does.
Those maps listed really don't lend themselves well to a 2v2 competition, however. I would have expected more deathmatch style maps, such as fy_ maps, or cs_bloodstrike and cs_prospeedball and the likes. Those would work well for those who enjoy deathmatching, which is really all a 2v2 competition is good for.Comment
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I didnt wanna go deathmatch becuase I didnt want the tourney to be over in a week. With fy_iceworld or somthin, The rotation can still change I doubt it will but still may. The tiebreaker map is looking pretty nice it was created by {ReX}RUSSELL_JONES and it is turning out nice.
The new rules this time around is wonIDS and servers you must provide.Added @ [time="1041535890"]
Ok, we fixed the site it was screwed up.Comment
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Firstly I just want to make a quick note about the sounds - this fire sound is one of the most realistic I've ever heard and this is worth downloading simply for the fire sound. The reload-type sounds aren't that great though.
Model... well, you've seen this before. I personally don't like the lack of a flashhider, it looks weird to me to have simply the bare barrel. That and I reckont he barrel is a tad too long. Also I've always thought that the back end of the scope looks too long once you get it in-game. Other then that though, the modelling is spot-on, as it was before.
I quite like this new skin (I really like black sniper rifles), but it feels too plastic-y for my liking. And yeah, I know the AW/M in real life isn't a solid lump of steel, but I'd rather as a custom model it didn't look so blatantly plastic. I'd like it to have a bit of a sexy cold black steel thing going on. Also the barrel doesn't have enough contrast on it given how many reflections it uses. The texture mis-alignment is noticable in-game on light maps (e.g. aztec), if you have full brightness+gamma (like most CS players do). I'm also not liking the brown tint the scope has, and I don't like the scope lens itself either.
I'm not liking the animations either. They're too robotic. I don't mean that as in they skip a lot, I mean that they're so damn precise, it's like it's being fired by the Terminator. They're just so damn exact, they don't have that human touch. There's no wobble, no change in postioning - every fire animation, the gun jerks back dead the same. There's no change and to me, that makes it feel unrealistic.
Also yeah, that muzzle flash looks odd given there's no flash hider. Well... we'll just have to pretend it's an AWCovert and not an AW/M.
Overall it's a nice replacement, but has a few fatal flaws. The all too clean animations, the slightly sub-perfect skin and a few odd quirks of the model itself all add up to a model that could have been oh so much more.
Give it a go, but don't expect great results.Comment
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Awesome AWP, but use the stuff texture from the green version to get rid of that nasty misalignment.
http://www.csnation.net/skins/view_skin.php?id=4614 <--I think this is the one.Comment
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