CS 1.6 BETA Update 01.31.03

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  • orphy

    #16
    those new buy menus are GAY. argh! i keep on going for my deagle but i get a p228. it sucks.

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    • Alienmorph

      #17
      Ok, I'll shut up. Just curious, because I'm currently on 56k, can't play the beta, and I'm anxious to try out 1.6.

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      • narby

        #18
        orphy wrote..

        those new buy menus are GAY. argh! i keep on going for my deagle but i get a p228. it sucks.
        In a few weeks you'll have no problem.

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        • [CyW]-=BigBear=-

          #19
          3a5tw00D, it's the same as on de_cbble.. The CTs just have to make sure they rush the same BS with enough players.. Both teams get there about the same time.. The other BS is harder to reach for the Ts because the bridge has always a few CT on it, and the new route will probably also be covered by a few CTs.. It's just a matter for the CTs to have enough people on the left BS in time.. The times I played airstrip as CT I noticed that I was most of the time the only one rushing that BS as fast as I could, and alot of times I even got there before the Ts.. Other times at the same time as the TS, but I never get enough backup from other CTs who keep hanging arround the bridge area, that's the main problem.. If the Ts on cobble rush the left BS in force aswell, and there aren't enough CTs, the Ts have an easy win aswell.. But I agree we have to wait and see if this added route doesn't make the map to much T-sided.. I'll just keep playtesting it, it's the only way to find out..



          Another point which I don't like in the last few CS versions is that maps get n00byfied with huge A & B signs all over the place and the BSs because obviously most CS players are to stupid or lazy to learn only 2, 3 or 4 routes to only 2 BSs on a map.. But that's maybe just me, and showing these "dumbasses" the way, so they don't get lost and start to whine "this map sucks!", might make maps like piranesi more popular I guess..

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          • narby

            #20
            I'm not seeing the connection between bomb site labels and the number of routes.



            I do see an issue with the timing in A however, i'll look into the distances and try and weight it a little to CT.

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            • AceR

              #21
              orphy wrote..

              those new buy menus are GAY. argh! i keep on going for my deagle but i get a p228. it sucks.
              rizzuh will have to re-do his buy scripts.

              Comment

              • WooFerPPK

                #22
                no wonder when ever i was quickly selecting my weapons i was choosing the worng one. Damit they had to mix up the weapons again

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                • |3ear

                  #23
                  Narby, i appreciate the efforts you are putting forth, gg. BUT WHY cant valve do the one simple that that is MAKE CAPSLOCK BINDABLE...i mean seriously...how can you forget that...so please MAKE CAPSLOCK BINDABLE thx

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                  • ja]2ev

                    #24
                    I think inferno is perfect now narb...gj - a few boxes still seem to be missing, but I'll get used to it quick. aztec = pretty bushes .

                    Airstrip still isn't quite balanced, but I'm sure you'll have it right before 1.6 is released.

                    Keep up the good work!

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                    • Double0AzN

                      #25
                      |3ear wrote..

                      so please MAKE CAPSLOCK BINDABLE thx
                      You can't bind capslock? I haven't tried it in 1.6 yet but I binded it easily in 1.5 =\

                      Comment

                      • Gpig

                        #26
                        I don't really understand these, "whoopsies" errors. I mean don't you load up the map and run around on it before you send it to valve? Woops, half the map is missing etc. Woops I forgot to texture T spawn on airstrip. Woops I forgot to put the ability to get to a route from one side without boosting.

                        Comment

                        • gobd

                          #27
                          Edited by [user="2909"] @ [time="1044076280"]

                          |3ear wrote..

                          BUT WHY cant valve do the one simple that that is MAKE CAPSLOCK BINDABLE...i mean seriously...how can you forget that...so please MAKE CAPSLOCK BINDABLE thx
                          It is bindable, or at least it was in 1.5

                          just type: bind "capslock "action"



                          Steam sucks btw, they will never fix all the bugs because they really don't care about most of them.

                          1. If you are moving while the console is open, then let go of the move key wit hthe console still open you keep moving, also after closing console you stop moving even if you have the move key held. (you didn't in 1.5)

                          2. If you have crouch bound to mouse2 and the scoreboard up you still crouch if you press mouse2 (you didn't in 1.5)

                          3. Can't use up/down arrow keys to get last entered item in console (you could in 1.5)

                          4. /bind doesn't work the same as bind anymore, i know its small but why the hell would they remove that? It would just be a waste of their time to remove something little like that. (/bind and bind worked the same in 1.5)

                          5. Steam deletes scripts every time you exit, i put the scripts in "Steam\SteamCache\Counter-Strike to get them to work. Example: I get my buyscript+sensitivity toggler script working, then i exit steam and the things they bound are now unbound and the files are deleted.

                          6. Copy and paste into console doesn't work. (worked in 1.5)

                          7. Radar bug not fixed.

                          8. Developer 1 doesn't seem to work, none of my scripts will echo at all.

                          9. Netgraph doesn't work.

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                          • narby

                            #28
                            They were wrong versions. The version I tested and the version sent were not the same file, when you're trying to update and send 5 different maps sometimes issues like this happen.



                            Whoops half the map is missing? You mean whoops a new section was added to fix some gameplay problems. Whoops i'm missing the point of a beta test.

                            Comment

                            • Gpig

                              #29

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                              • MikeJ

                                #30
                                hey narby dude you can silent plant on aztec at bombsite A (the one by the double doors CT side). Just have to get it half off the ledge.



                                ;]

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