Serious Sam wrote..... so we don't have to recompile all custom models and sounds too...
What about custom models and sounds?
Is the naming methods the same?
CS 1.6 Aliases
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rizzuh wrote..
ROFL
Yes.
This makes aliases look like
alias buyscout "scout; primammo"
instead of
alias buyscout "buy; ms5; ms4; buy; ms7; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10; slot10"
That would fix my buy script problems real easyComment
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still waiting for an answer from rizzuh about if he knows the alias names already, but until then i was wondering what you guys think the BEST type of buy menu is? my old one uses one keypress to buy everything, another one to only restock and you select the items you want through command menu or through num pad keys (mine is at csbm.vze.com)Comment
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