Quarry looks bitchtastic. I might be able to forgive it's utter lack of color variation and contrast, but I won't be able to forgive the lack of ingenuity the prompted the addition of a solid line of walls surrounding the map. It looks like a friggin Mario Kart course.
CAL-i/Narby Updates
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you havent played it yet, how can you decide if it should be played or not? i love narby's map work, and i love how inferno was the cal-i finals map and the last map of the reg season, although i was upset when both our opponents in Main forefited on inferno. but you cant base a decision on wether or not a map should be played in match play on screenshots. hell, look at mill, it looks like relative crap and it is still one of the most fun maps used in cal play. i'm assuming that whatever map narby gives for testing will play well, but i wonder if it will play well enough to be put into rotation.
tell the bastards to put thunder back into the official maps =*(Comment
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Edited by [user="17662"] @ [time="1047754221"]David Johnston wrote..
Change your title to still being a hyperlink but it saying, "MARIO SUNSHINE KICKS ASS"* or something along those lines instead of your hyperlink.
Still needs more colour and contrast... some bright red/yellow barrels (like in Nightfire!), some foliage... AND SOME BRIGHT SUNSHINE DAMNIT.
Also does anyone know if clanfire is good? I love mill, it's one of my favorite maps(along with inferno and dust2 but everyone in the whole world plays those in pugs and scrims). I didn't like prodigy because I didn't like the setting(though I do like oilrig but I think that has something to do with me liking the background noise along with the map kicking ass) and I don't like train because of the darkness so that you can't see if someone is there or not. I hate the top nuke bombsite because it has got to be the worst bombsite in counter-strike as far as making you feel safe(let's see, guy from window, door, behind you from outside, behind boxes, coming from vents, next to vents, on top of hut, oh and you have to make sure to check the roof when you're assaulting it).
Edit: I forgot to make the * and it's statement
*Mario Sunshine did indeed kick ass but it did not kick the same number of asses as Metroid Prime. Actually, if you were to compare the Mario Sunshine to Metroid Prime ass kicking ratio you would indeed find it to be somewhere like 1 to 10 but that does not negate Sunshine's fun and ass kicking capacity it is merely that Metroid Prime makes it its lofty goal to kick at least 10 asses for every one ass a typical good game would attain.Comment
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-Gpig wrote..
Yes.
*Mario Sunshine did indeed kick ass but it did not kick the same number of asses as Metroid Prime. Actually, if you were to compare the Mario Sunshine to Metroid Prime ass kicking ratio you would indeed find it to be somewhere like 1 to 10 but that does not negate Sunshine's fun and ass kicking capacity it is merely that Metroid Prime makes it its lofty goal to kick at least 10 asses for every one ass a typical good game would attain.Comment
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Yeah, I have seen many mappers say that making good (realistic)textures and such help gameplay because it effects players mentally, meaning that if the map and textures look like what the player would expect them to (and are "good-looking") then they will play better.
I would disagree, simple textures and mono-toned maps are just as fun to play...I would take a consistent frame rate over color and variety anyday.
De_Torn anyone?
30 FPS anyone?
yeah, didn't think so.Comment
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-Gpig wrote..
maybe there could be a switch... that says Shine Get! ... and after you flip th switch, the map turns real bright - and then everyone gets a water pack and has to clean up the map
Change your title to still being a hyperlink but it saying, "MARIO SUNSHINE KICKS ASS"* or something along those lines instead of your hyperlink.
Also does anyone know if clanfire is good? I love mill, it's one of my favorite maps(along with inferno and dust2 but everyone in the whole world plays those in pugs and scrims). I didn't like prodigy because I didn't like the setting(though I do like oilrig but I think that has something to do with me liking the background noise along with the map kicking ass) and I don't like train because of the darkness so that you can't see if someone is there or not. I hate the top nuke bombsite because it has got to be the worst bombsite in counter-strike as far as making you feel safe(let's see, guy from window, door, behind you from outside, behind boxes, coming from vents, next to vents, on top of hut, oh and you have to make sure to check the roof when you're assaulting it).
Edit: I forgot to make the * and it's statement
*Mario Sunshine did indeed kick ass but it did not kick the same number of asses as Metroid Prime. Actually, if you were to compare the Mario Sunshine to Metroid Prime ass kicking ratio you would indeed find it to be somewhere like 1 to 10 but that does not negate Sunshine's fun and ass kicking capacity it is merely that Metroid Prime makes it its lofty goal to kick at least 10 asses for every one ass a typical good game would attain.Comment
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DirtyDevil wrote..
as Dave Johnston said, you just have to turn up the gamma in your drivers, and you can buy a deagle/mp5 instead of a nvgoogle.
I think there needs to be some maps that are dark that the night vision is actually needed for =\GoS | Leetcard2 wrote..
He want new screenshots!!
Heh..y is narby screaming shut up rizzuh shut up shut up..Comment
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Edited by [user="23346"] @ [time="1047783387"]
i double dog dare you to make the sky textures yellow, you'll get bonus points for somehow making the color of the sky fit into the background information of the map
i like simple textures but complex stuff (like pushy and pully things, moving objects that catch my attention, maybe a flashing red lgiht here and there). i guess you guys can tell i have ADD. prime example of ownage at work is aztec.. how many textures does the map actually have? most i cant think of (besides the sign in T spawn) is the ground, the walls, pillars (which are same as boxes?) and the bridge. yet its such an awesome map
i think the random lightning killing someone needs to be readded though, that was an awesome feature which was great for a few laughs (if you werent the victim)
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