zEx|sunman I'view

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  • Ghengis

    #16
    Im not jealous. To be famous for something of value or not is fine, but to be dumbass enough to value a signature... thats a different thing, more like pity on my part.

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    • MikeJ

      #17
      flippo wrote..

      Considering it's an interview for zEx|sunman, you can assume that's who I'm talking about, not F4t35TA7ity or whatever.
      But it's on the same level...hardcore professional players.



      If you think that's dumb or stupid or w/e that's your opinion. But it's not "internet popularity". Considering that the CPL doesn't even take place on the internet.

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      • Vodka.Bob

        #18
        flippo is never going to be important. He realizes this, and hates the people who are.



        I think that True Life show should've showed more Counter-Strike...it's like 100x more popular than UT2K3.

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        • mrmedix

          #19
          So ... How's that multiple mom thing working out?

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          • BBG

            #20
            Edited by [user="150626"] @ [time="1101729472"]

            Good model. I made the p_shield model so if anything is wrong with that, blame the n00b with MS3D :-P



            EDIT : I just realized it doesn't matter where your thumb is on the shield, you bite the pin anyway, so what does it matter?



            MAD PROPS TO LOOM AND DIKFAIC

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            • NightSh4de

              #21
              Its pretty good but way to low poly for my liking. The modeler should have used more sides on the mid section. The skin is a bit bland but fairly nice. Anims I hate. One handed nade throwing isnt my style since im a realism fan.(realism pwns foo)

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              • defuser

                #22
                At least it's better than the one of CDG

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                • pokyfizzle

                  #23
                  meh

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                  • scan_03

                    #24
                    I really think this would be alot cooler with different animations, such as a real hard tug on the pin, then doing a whipping motion of the hand to release it off the finger, then a steady motion holding back the nade.

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                    • file13

                      #25
                      this isn't a realistic game foo

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