Have I got a treat for you today everyone! The fine people over at Ritualistic have posted some new Counter-Strike Xbox AND Counter-Strike: Condition Zero information for your drooling mouths to salivate over. They've posted a preview of what will be coming in the next issue of Game Informer Magazine, and boy is it a doozy! There is a lot of Counter-Strike Xbox specific information, but also some new Counter-Strike: Condition Zero information that will blow your minds! Please stop drooling over this post and head over to Ritualistic's site or their forum posting about this so you can slobber all over them. Or click on the link on the bottom for the full list; it's up to you.
Personally, it looks like CS Xbox and Counter-Strike: Condition Zero are coming along very nicely. The additions they are making and the ideas driving this are brilliant and I really can't wait to get my hands on them.
Here's Ritualistic's list:
Personally, it looks like CS Xbox and Counter-Strike: Condition Zero are coming along very nicely. The additions they are making and the ideas driving this are brilliant and I really can't wait to get my hands on them.
Here's Ritualistic's list:
- cs:cz & csx
- 20 unique single-player missions, each with its own story and special gameplay features
- 7 different counter-terrorist groups
- new t character: drug lord
- new multiplayer weapon: m60 machine gun
- new multiplayer ability: to attach a flashlight on any assault rifle or shotgun
- new locations: bank of miami, columbian jungle, modesto crackhouse, cargo ship at sea, and high-rise rooftops with zip lines
csx only
- csx will offer all of the current cs material, the new condition zero content, and exclusive content including two weapons (syringe and machete), two solo missions, and at least five multiplayer maps
- csx exclusive graphical enhancements include 24-bit texture quality, improved lighting and particle effects, and new color schemes
- support for a widescreen aspect ratio and 480p progressive scan mode enhances the visuals and dd 5.1 provides an incredibly realistic soundscape
- geometry of levels will be altered to account for the loss of precision that comes with the controller-interface; focus on horizontally-oriented action
- valve will review submissions of custom mods and maps, and release approved content through xbox live
- hacks will be virtually eliminated from the closed gaming network that is xbox live; pkers and idlers will be automatically kicked from servers by valve's anti-cheat software
- player limit undetermined, it will be 16 or 20 players depending on how net coding progresses
- planned support for clan spray tags

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