metamod is pointless shite neways get rid of it all together.
Metamod Hitbox Issue
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i hope valve finds a way to stomp out all these admin 'tools', metamod, admin mod, chicken, wc3 and all that other shite.
valve should prevent all this crap from working alongside their HLDS.
oh,
and using ex_interp values lower than default ISNT cheating, its just one of the MANY perks ppl with broadband get in online gaming. (like better rates, low pings, zero 'lag' etc). we pay for broadband, we should get what we deserve. anyone can alter their ex_interp values, why should it be considered a cheat FFS.
for me ex_interp looks and FEELS better.
ex_interp 0.1 -> blood spurts out a foot from the player model
ex_interp 0.025 -> blood splurts out FROM the body.
ex_interp just makes the models move more accurately! ACCURATELY! nothing more. how can that be cheating?Comment
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He has a point there, only in so far as configgin/tweaking is different from cheating, and as long as in 'pure' compettition play theres an even playing field its ok, I personally have my blood coming out of the bodies on default interp though, so i dont see that point, and interp predicts more accurately, that predictive ability is not meant to be part pof the game accessible by any player, so unfair advantage is gained, interpin imho is worng.Comment
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Fixed metamod dlls/sos. The hlds_linux list has tentatively confirmed that the hitboxes are working correctly again.
http://metamod.org/files/other/metamod-...od_i386.so.gz
http://metamod.org/files/other/metamod-...tamod.dll.zipComment
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If i install an older version of HLDS will it fix the hit-box problem on my server? it's got win2k/meta-mod/admin-mod/stats-me and the new HLDS beta. or should i wait for a Windows patch?
since i installed stats-me i swear people get more head shots. maybe i just notice it more because of the .wav it plays.
admin-noob needs help, badlyComment
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from will day:
I believe I've added the appropriate support for
Server_GetBlendingInterface to the code, but I have no good way to test it
at the moment. If anyone else has convenient way to test this, you can
grab a copy at:
http://metamod.org/files/other/metamod-...od_i386.so.gz
http://metamod.org/files/other/metamod-...tamod.dll.zip
If you do, I'd appreciate knowing whether or not it appears to address the
problem. Assuming it does, this will be released as Metamod 1.16.Comment
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Lestat wrote..
Note that this isn't official; the official release should be here in a few hours.
from will day:
I believe I've added the appropriate support for
Server_GetBlendingInterface to the code, but I have no good way to test it
at the moment. If anyone else has convenient way to test this, you can
grab a copy at:
http://metamod.org/files/other/metamod-...od_i386.so.gz
http://metamod.org/files/other/metamod-...tamod.dll.zip
If you do, I'd appreciate knowing whether or not it appears to address the
problem. Assuming it does, this will be released as Metamod 1.16.Comment
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I knew it! I was wondering why my shots were fucked up the other day. Sometimes I would get a headshot when my crosshair was obviously off, and other times bullets wouldn't hit at all. I noticed an increased rate of headshots, and when I complained in the pub, I was called a nub and told to stfu. Counter-Strike is fucking wonderful.Comment
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http://www.gotfrag.com/?node=comnews&id=1960&x=
has a few comments on the metamod beta and what not.Comment
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Son of a... that's why. I knew something was f-ed up! I used to be so much better until the server installed this and now all these newbs are getting instant headshots and I'm sneaking up behind people, unloading half a clip into their head, and they turn around and kill me with their mad spray. I'm happy now.
~BiPComment
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