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  • CSN NewsBot

    #1

    Content update

    I've begun writing a series of tutorials covering the basic installation and configuration of VALVe Hammer, as well as some more advanced stuff later on.



    Hammer Horror: Part I


    Hammer Horror: Part II


    I'll post the next one tomorrow covering your first room. Third will cover compiles and then on from there, more advanced stuff. I intend to color code certain bits, so red text will be more advanced information that can be skipped if you're just learning the tools.



    As usual, any broken links/spelling errors etc drop me an email.
  • CSN NewsBot

    #2
    Content update

    Our little Cheet has updated the interview section with an interview with CryptR, author of cs_assault..
    Cheet: Why do you think cs_assault has been one of the 2 maps to be in EVERY beta of counter-strike? Why is it so liked?

    CryptR: I think that it is because of it's layout that makes the map challenging for both T and CT teams. It also requires some special team tactics from both teams to succeed.
    chet (no it's not a typo) has also written up a page on NNBot, with.. shiploads of info.



    I'm back (again).

    Comment

    • AceR

      #3
      kewl

      Comment

      • Jahwe

        #4
        If you do so you might create your own nemisis

        Comment

        • Zemelon

          #5
          Boo no screenies! lol

          Comment

          • Vayalent

            #6
            *copys links for thread in a forum about mapping*

            Comment

            • NBnate

              #7
              awsome room. will it be officially released in the next update of cs.

              Comment

              • AceR

                #8
                question: i make spawn points, ts cant join, only cts, why!

                Comment

                • NBnate

                  #9
                  Edited by [user="76089"] @ [time="1054358193"]

                  because ct and t spawns are different entities

                  Comment

                  • narby

                    #10
                    For T spawns, use info_player_deathmatch.

                    Comment

                    • AceR

                      #11
                      What are good mapping related sites?

                      appended @ [time="1054414509"]

                      also, how do you put a sky!

                      Comment

                      • NBnate

                        #12
                        use brushes with sky texture

                        appended @ [time="1054605649"]

                        ok i wanna know why the hell the only mod that im not seeing cs sporting these new rain and snow effects im seeing in dod and 3 or 4 mods that are severly unpopular... i mean what the fuck.

                        Comment

                        • AceR

                          #13
                          are you going to update your tutorials?

                          Comment

                          • mazemaster

                            #14
                            the link to the compile tools is missing a 't'.

                            this:

                            http://collective.valve-erc.com/index.php?go=mhl

                            should be this:

                            http://collective.valve-erc.com/index.php?go=mhlt

                            Comment

                            • .papercuts.

                              #15
                              yea, Narby, I e-mailed you about a month ago, and I was wondering if you got it and all.

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