mailbag: physics

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  • muff99

    #181
    Avril pwnz, but: Britney 4ever!!

    Comment

    • T|2i|34L

      #182
      Oh yeah - I know bullet holes through doors would lag the server, but would just removing the door be good enough if a nade landed nearby? I think that would be nice - no more door squeaks on assault or milita. Just nade the doors!

      Comment

      • Spanky52

        #183
        Im sorry, But he dissed the ricochet bullet idea. I have been hit in the arm with a .30 ricochet bullet, and yes it does hurt. IMO, i think they should make the game more realistic, it doesn't take 4 rounds of .223 to kill a person. I realize this isn't Tom Clancy, but im not geeky enough to learn how to mod. Perhaps it will be more realistic, its too early to tell. IMHO, realistic bullet physics would impress me alot. it would be nice to see a .308 rip a 3" chunck out of the corner of a cement wall (or through one) and rip into someone.

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        • techsavvyperson

          #184
          omg, all of you guys are idiots with no lives

          Comment

          • T|2i|34L

            #185
            and yet you read every comment didn't you, techsavvy?



            I liked Spanky52's comment about the 308 round punching through a wall. This is true - I own a 308 and use it to hunt - use it for deer. One time I almost missed and hit the deer in the hip - it spun the deer around 180 degrees! They do more damage than the game allows for. The Scout should be more powerful than it is also - but that isn't this mailbag. More realistic ballistics please!

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            • aegis|hazardous

              #186
              Ghengis wrote..

              U have made my day, thats very very good.

              Anyone see the advert for HOnda? When they dissasembled the car and used all bits of it to do the massive chain thing? EVentually turning the speakers on to play Sugarhill gang?

              What an awesome awesome piece of film

              '
              Here's the link for that commerical ;-] http://home.comcast.net/~bernhard36/hhonda-ad-300k.swf



              Definitely an awesome piece of film

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              • .juno

                #187
                I havent played cs for about 3 months or looked at this site for about that long. The reason mostly is because I am now using linux and am too lazy to go buy 1.5 (I had been using 1.6 only for a while after i was banned for 2 years by that stupid cheat checking thing valve had devised[no, I dont hack]) and completely gave it up when I switched to linux because there was no version. Now I am hearing about Half Life 2, CS:CZ, World of Warcraft and many other games coming out soon and have begun to get extremely worried. I have decided to configure my computer to do dual boot XP Pro and SuSE Linux 8.2 (the latter of which is the best operating system I have ever used) and I was wondering if any of you guys know about any future realeases of Steam for Linux or CZ for linux so I dont have to go partially back to the operating system that has to be re-booted every day (Linux has been running for 4 weeks with no re-boot)

                Thanks!

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                • Fiyaitup

                  #188
                  An idea i think would work, is being able to pick up small items and such, do use as diversions. Say a t is campin somewhere and u see him, and u grab a stick throw it somewhere against a wall it makes a noise he looks that way and u come out and knife him.



                  As far as physics go, we know CS2 would be deformable to some extent, but nowhere near what's been said about melting iceworld and such, that kind of interactivity requires a lot, and also, if you've played games like Red Faction, u can see how a map can be deformable without destroying key important parts of the map. Such can be done with CS2. Integral parts of the map could be made of metal or supported by metal so they could not be so easily destroyed. And simple things like doors and such could be wood so we could destroy them, and that way u know ur not safe standing on it cuz it's wood and completely destructible. Just an idea.

                  Comment

                  • Spanky52

                    #189
                    T|2i|34L wrote..

                    and yet you read every comment didn't you, techsavvy?



                    I liked Spanky52's comment about the 308 round punching through a wall. This is true - I own a 308 and use it to hunt - use it for deer. One time I almost missed and hit the deer in the hip - it spun the deer around 180 degrees! They do more damage than the game allows for. The Scout should be more powerful than it is also - but that isn't this mailbag. More realistic ballistics please!
                    Why thankyou. im also looking forward to decals left on player models. larger ones for larger caliber firearms, smaller ones for smaller calibers. Also leaving marks on kevler to tell if a projectile was blocked by it or penetrated it would be nice.



                    I think gooseman did a nice job on realistic kevlar. smaller firearms such as the Mac 10 would be blocked by the kevlar in certain areas, where as Rifles would rip through it. The wooden door being shredded by shotguns would be nice to see. If anyone has ever shot a door at close range with buckshot, you know what i/they mean.

                    Gooseman is x-navy seal (i think) so im sure he knows what you mean and will think about this, if hes even the one developing/guiding the game.

                    Comment

                    • Tsunami87

                      #190
                      how bout the enging including a way that certain doors can be lock by Terrorists (eg hossie rooms) and the only way the CT's can get in is blasting away at the lock (preferbally using a shotgun)

                      Comment

                      • McGees

                        #191
                        Linux guy- you could probably use Virtual PC and emulate win xp, or something.



                        O ND CldStrifeCS Y R U SAYIN DAT CUZ I AM 15 I CANT LOK AT PR0N OR PLY CS R U STUPID OR SUMTING>>?????/////



                        Uh, yea. That porn that was posted was not even remotely arousing, and you could easily tell it was not Avril- and, if you don't like her, why do you waste time harassing her? "OMG AVRIL HAX CUZ I AM GAY!" I'm not a fan of her music, nor do I especially like her, but so what? You don't see me harassing Al Gore.

                        Comment

                        • lunch~box

                          #192
                          shut your mouth tech or il slap the penis off your face...o... sorry thats your nose my bad

                          appended @ [time="1057530147"]

                          On another note i think nading doors away would be kick ass! But they gotta do something about flash grenades... all the noobs just throw em like there cool and it *^$*s all the people up who got the blast on his team. I think they should say something like *cover your eyes* or something when u throw a nade stead of just saying *fire in the hole*

                          Tear gass would be hella cool to.

                          Comment

                          • DarkViper311

                            #193
                            McGees wrote..

                            Uh, yea. That porn that was posted was not even remotely arousing, and you could easily tell it was not Avril- and, if you don't like her, why do you waste time harassing her? "OMG AVRIL HAX CUZ I AM GAY!" I'm not a fan of her music, nor do I especially like her, but so what? You don't see me harassing Al Gore.
                            Lighten up and get a sense of humor.lamer.

                            Comment

                            • Chickenleggz27

                              #194
                              Edited by [user="149515"] @ [time="1057622976"]

                              Nobody has said anything about trip-wire for the terr's, they could line a hall way with Claymores. Even landmines (that's a bit much though). CT's could use remote mini C4 charges (like they do in the actual world) on large doors. I like the locked door idea for the terrs, creates new paths that must be sought out and taken by cheap uncreative bastards who love to go one way to hostages. Maybe have somemore maps with a setting during the night and have one that's in a F***ing downpoor. Or just take a model of a realistic building and convert it into a map, but i'm sure someone would sue.



                              That's all i got. Rizzah, your underwear is STILL under my bed...why dont' you ever get your stuff afterwards?

                              Comment

                              • [THL]-Jonny5-

                                #195
                                Best suggestion I've heard so far Chickenlegg... also, like the HL2 preview from E3 show, Ts could shove things in front of doors to prevent/hinder the CTs progression. Then they'd have to use C4 or shotguns as suggested before) Also, previous messages about hostages had some interesting views, judging by the example AI in HL2, hostages would be more helpful by not getting stuck on door frames etc. Also, Ts should be able to move the hostages to other areas... this would add to the gameplay and make the cs_ maps not as predictable. (was this possible in an earlier version of CS?)

                                As for the physics, I think you should be able to 1) hide under a sheet 2) lose your aim and fall on your arse on the tarpaulins in italy and 3) blow people's legs off

                                thanks

                                i'm new

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