What I would really love to see in CS2 is realistic behavior of objects and walls and such. A wood box would act like a wood box; you can hide behind it, but it wont do much for stopping bullets. And walls of thick rock or metal should block bullets, like they really would. It would also be nice if grenades didnt hurt you through walls either.
What would be reallly cool is, for wood and otherwise weak objects, that they would be destroyable. You could shoot and put a few bullet holes in them, maybe blow off a large chunk. And eventually the whole thing would come down, or at least be in pieces.
What would be reallly cool is, for wood and otherwise weak objects, that they would be destroyable. You could shoot and put a few bullet holes in them, maybe blow off a large chunk. And eventually the whole thing would come down, or at least be in pieces.
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