On Monday, January 26, Resistance 2 owners will receive a fairly <a href="http://blog.us.playstation.com/2009/01/23/resistance-2-patch-140-details/">significant patch</a> that will focus primarily on multiplayer.<br />
<br />
The most significant fix comes in the form of stats returning. A certain glitch caused player stats to reset and return to a rank of 1. This patch will give players back the XP and ranks they accumulated previously.<br />
<br />
The full list of changes can be found below. More details can be found at the <a href="http://blog.us.playstation.com/2009/01/23/resistance-2-patch-140-details/">PlayStation Blog</a>.<ul><b>Trophy/Medal/Ribbons</b><br />
<li> “Salute Me†trophy is not awarded until player reaches level 31 (Lieutenant)<br />
<li> “Berserker†trophy can be collected during non-ranked games<br />
<li> “Survivor†medal can be collected in cooperative games<br />
<li> “Sure Shot†ribbon is awarded if player has accuracy of exactly 50%<br />
<br />
<b>Clans</b><br />
<li> Added clan support for viewing members, sending invites, and setting up clan tags<br />
<li> Default clan region is now USA</ul>[break="more?! MORE!"]<ul><b>Match Balancing</b><br />
<li> Unbalanced ranked games are cancelled in staging before the game is started<br />
<li> Parties are prevented from matchmaking into free-for-all Deathmatch games<br />
<br />
<b>Competitive</b><br />
<li> Loadouts can be disabled in the “Create Game†screen in competitive games<br />
<li> Balanced the chance of dropping large ammo pickups in competitive games<br />
<li> Core Control scoreboard displays “Killsâ€<br />
<li> Improved scoreboard formatting<br />
<br />
<b>Cooperative</b><br />
<li> Balanced the amount of XP gained by the Medic class in cooperative games<br />
<li> Stalker movement enabled in cooperative games<br />
<li> Small ammo pickups don’t give LAARK ammo in cooperative games<br />
<br />
<b>Weapons/Gameplay</b><br />
<li> Splash damage on Pulse Cannon can damage the player firing it<br />
<li> Rossmore reticule better reflects its accuracy<br />
<li> Fire is easier to shake off<br />
<li> Players cannot swap weapons in the middle of a melee attack<br />
<br />
<b>Miscellaneous</b><br />
<li> Localized text updates<br />
<li> Network message optimizations<br />
<li> EULA displays the correct language text for Norwegian, Finnish, Swedish and Danish</ul>
<br />
The most significant fix comes in the form of stats returning. A certain glitch caused player stats to reset and return to a rank of 1. This patch will give players back the XP and ranks they accumulated previously.<br />
<br />
The full list of changes can be found below. More details can be found at the <a href="http://blog.us.playstation.com/2009/01/23/resistance-2-patch-140-details/">PlayStation Blog</a>.<ul><b>Trophy/Medal/Ribbons</b><br />
<li> “Salute Me†trophy is not awarded until player reaches level 31 (Lieutenant)<br />
<li> “Berserker†trophy can be collected during non-ranked games<br />
<li> “Survivor†medal can be collected in cooperative games<br />
<li> “Sure Shot†ribbon is awarded if player has accuracy of exactly 50%<br />
<br />
<b>Clans</b><br />
<li> Added clan support for viewing members, sending invites, and setting up clan tags<br />
<li> Default clan region is now USA</ul>[break="more?! MORE!"]<ul><b>Match Balancing</b><br />
<li> Unbalanced ranked games are cancelled in staging before the game is started<br />
<li> Parties are prevented from matchmaking into free-for-all Deathmatch games<br />
<br />
<b>Competitive</b><br />
<li> Loadouts can be disabled in the “Create Game†screen in competitive games<br />
<li> Balanced the chance of dropping large ammo pickups in competitive games<br />
<li> Core Control scoreboard displays “Killsâ€<br />
<li> Improved scoreboard formatting<br />
<br />
<b>Cooperative</b><br />
<li> Balanced the amount of XP gained by the Medic class in cooperative games<br />
<li> Stalker movement enabled in cooperative games<br />
<li> Small ammo pickups don’t give LAARK ammo in cooperative games<br />
<br />
<b>Weapons/Gameplay</b><br />
<li> Splash damage on Pulse Cannon can damage the player firing it<br />
<li> Rossmore reticule better reflects its accuracy<br />
<li> Fire is easier to shake off<br />
<li> Players cannot swap weapons in the middle of a melee attack<br />
<br />
<b>Miscellaneous</b><br />
<li> Localized text updates<br />
<li> Network message optimizations<br />
<li> EULA displays the correct language text for Norwegian, Finnish, Swedish and Danish</ul>
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