Big Left 4 Dead Update Released

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  • CSN NewsBot

    #1

    Big Left 4 Dead Update Released

    A rather sizable update was just released for Valve's Left 4 Dead. The update mainly fixes bugs and exploits, and slightly changes things up for the Versus mode.<br />
    <br />
    I suggest you restart your clients now to begin grabbing this update while you take a look at the sizable change log below.<ul>General<br />
    <li> Fixed Survivors being able to climb surfaces marked for versus infected only.<br />
    <li> Fixed a class of SurvivorBot bugs dealing with rescuing downed players.<br />
    <li> Players can no longer grab ladders while flying through the air after a Tank punch.<br />
    <li> Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.<br />
    <li> Improved loading time.<br />
    <li> Fixed mini-gun physics exploit.<br />
    <li> Fixed propane tanks (and other physics objects) causing players to fall through elevators.<br />
    <li> Fixed rare achievement bug issues.<br />
    <li> Fixed several map exploits.<br />
    <li> Fixed various match making issues.<br />
    <li> Fixed NAT traversal issues.<br />
    <br />
    Versus Changes<br />
    <li> Added HUD elements to show status of other infected players.<br />
    <li> Changed color of infected player name in chat to red.<br />
    <li> Fixed exploit where players could spawn infected bots<br />
    <li> Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.</ul>[break="more changes than you can shake a boomer at"]<ul><li> Normalized special infected melee damage.<br />
    <li> Made the following client commands cheat protected: "Kill" and "explode".<br />
    <li> Fixed exploit where infected players could run away and teleport back to gain health.<br />
    <li> Players can only change teams once per map.<br />
    <li> Players can't change teams while other players are still loading.<br />
    <li> Tank spawns at the same % through the map for both teams in versus mode.<br />
    <li> Made the Tank and Witch spawn directly on the escape route.<br />
    <li> Increased chance of getting the Tank or Witch.<br />
    <li> Fixed team swap issue.<br />
    <br />
    Hunter<br />
    <li> Easier to pounce a Survivor who is meleeing.<br />
    <li> Increased Minimum damage a Hunter pounce does.<br />
    <br />
    Smoker<br />
    <li> Fixed Smoker tongue tolerance.<br />
    <li> Smoker now has to be killed or the tongue destroyed for the tongue to break.<br />
    <li> Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging<br />
    <li> Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.<br />
    <li> Fixed cases where the ability timer was not using the correct time.<br />
    <li> Fixed case where you could point at a Survivor but not register a tongue hit<br />
    <li> Fixed Smoker tongue not targeting and landing properly through PZ ghosts.<br />
    <li> Smoker tongue does damage every second while dragging paralyzed Survivors.<br />
    <br />
    Tank<br />
    <li> Bashable objects now appear with a red glow.<br />
    <li> Tanks hitting a car with an alarm disables the alarm permanently.<br />
    <li> Tank frustration timer is only reset by hitting Survivors with rocks or fists.<br />
    <li> Reduced autoshotgun damage against Tanks.<br />
    <br />
    Witch<br />
    <li> Witch spawns at the same % through the map for both teams.<br />
    <li> Avoids spawning within a certain % of the tank.<br />
    <li> Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.</ul>
  • CSN NewsBot

    #2
    Big Left 4 Dead Update Released

    A rather sizable update was just released for Valve's Left 4 Dead. The update mainly fixes bugs and exploits, and slightly changes things up for the Versus mode.

    I suggest you restart your clients now to begin grabbing this update while you take a look at the sizable change log below.
    • General
    • Fixed Survivors being able to climb surfaces marked for versus infected only.
    • Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
    • Players can no longer grab ladders while flying through the air after a Tank punch.
    • Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
    • Improved loading time.
    • Fixed mini-gun physics exploit.
    • Fixed propane tanks (and other physics objects) causing players to fall through elevators.
    • Fixed rare achievement bug issues.
    • Fixed several map exploits.
    • Fixed various match making issues.
    • Fixed NAT traversal issues.

      Versus Changes
    • Added HUD elements to show status of other infected players.
    • Changed color of infected player name in chat to red.
    • Fixed exploit where players could spawn infected bots Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.

    [break="more changes than you can shake a boomer at"]
    • Normalized special infected melee damage.
    • Made the following client commands cheat protected: "Kill" and "explode".
    • Fixed exploit where infected players could run away and teleport back to gain health.
    • Players can only change teams once per map.
    • Players can't change teams while other players are still loading.
    • Tank spawns at the same % through the map for both teams in versus mode.
    • Made the Tank and Witch spawn directly on the escape route.
    • Increased chance of getting the Tank or Witch.
    • Fixed team swap issue.

      Hunter
    • Easier to pounce a Survivor who is meleeing.
    • Increased Minimum damage a Hunter pounce does.

      Smoker
    • Fixed Smoker tongue tolerance.
    • Smoker now has to be killed or the tongue destroyed for the tongue to break.
    • Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
    • Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
    • Fixed cases where the ability timer was not using the correct time.
    • Fixed case where you could point at a Survivor but not register a tongue hit
    • Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
    • Smoker tongue does damage every second while dragging paralyzed Survivors.

      Tank
    • Bashable objects now appear with a red glow.
    • Tanks hitting a car with an alarm disables the alarm permanently.
    • Tank frustration timer is only reset by hitting Survivors with rocks or fists.
    • Reduced autoshotgun damage against Tanks.

      Witch
    • Witch spawns at the same % through the map for both teams.
    • Avoids spawning within a certain % of the tank. Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.



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