Uncharted 2 Multiplayer Returns in Uncharted 4

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Uncharted 2 Multiplayer Returns in Uncharted 4

    Fans of the old school Uncharted 2 multiplayer and even the Uncharted 3 multiplayer have been a bit less than thrilled by the changes made in the Uncharted 4 multiplayer. Fortunately, Naughty Dog has been hard at work developing a new multiplayer variant for Uncharted 4 and it's being tested right now.

    If you own Uncharted 4, download the latest update for the game and give the Classic Mode a try.
    Starting later today, November 3, and through the weekend, we’re giving players the chance to try out Classic Mode—a back-to-basics mode that focuses on core combat and movement. There’s no in-match Store, Radar, Mysticals, downed state, or Sidekicks and Heavy Weapons will spawn around the map.

    This update goes hand-in-hand with the 1.15.041 Uncharted 4 update that adds in PlayStation 4 Pro support in addition to HDR support on both the Pro and non-Pro PS4.
    General
    • Added support for PlayStation®4 Pro
    • Added support for High Dynamic Range display
    • Improved quality of stereo audio


    Multiplayer

    Beta Test Playlist – Classic Mode:
    • Starting November 3rd, and through the weekend, you’ll have a change to jump in and try out Classic Mode
    • We will be trying out other variations of Classic Mode during our second Beta Test weekend on November 11th

    Bundle Sale:
    • All bundles are now 70% off until November 10th


    Ranked Season 3 has started!

    New ranked rewards added:
    • Gold / Platinum / Diamond / Master Aviator sunglasses

    Ranked Changes:
    • You can no longer see which players have joined the lobby until the match begins
    • Qualifier matches are now only required when moving between full ranks (e.g. Silver to Gold). Moving within a rank (e.g. Silver III to Silver II) doesn’t require any qualifiers.
    • Players can now be kicked during a ranked match for networking issues

    Gameplay changes:
    • Players will no longer take cover on something that is fully offscreen. This led to many situations where players accidentally became stuck to cover when attempting to roll.

    Bugfixes:
    • Fixed a couple bugs where player could lose a mystical they purchased after switching loadouts
    • Fixed teammates being able to bump the player’s camera when in aim mode
    • Fixed a bug where Bounty Hunter matches would not increment the total score earned used for unlocking new boosters
    • Fixed some collision issues on Rooftops
    • Fixed an issue with Shield of Asgard Mystical cancelling when player attempts to melee immediately after activation
    • Fixed issue where Team Deathmatch and Command matches could start with uneven teams

    Cinema Mode fixes:
    • Fixed problem with rewinding several times causing a permanent black screen
    • Fixed issue when cinema file ends causing unwanted black screens
    • Fixed a crash in cinema caused by a late joiner
    • Fixed a crash that occurs during cinema replay
    NOTE: In this patch, cinema files have switched over to a new version. This will erase any older cinema files.

    Other stability fixes:
    • Fixed crash that can occur when connecting to multiplayer
    • Fixed black screen hang during loading if any user loses connection to host during the load into the game
    • Fixed a crash that occurred during Ranked TDM
    • Fixed a crash that could occur when being downed while hanging off of an edge while over water
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