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Rise of the Triad 1.4 Update Includes the Doomstick and Six New Maps

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  • Rise of the Triad 1.4 Update Includes the Doomstick and Six New Maps

    The 1.4 update for Rise of the Triad came out today. Included is the new Doomstick Shotgun, six new maps, and more. Also, it's totally free.

    DOOMSTICK shotgun added to single player campaign and multiplayer maps
    -Pickup VOs added for all HUNT team members

    6 new community maps added to base game
    - Danger Canyon (DM)
    - Spry (DM)
    - Tepidus (DM/TDM)
    - Templus (DM/TDM/CTF)
    - Virgus (DM/TDM)
    - The RoTTest Yard (DM)

    New and optimized particle effects added for all weapons and explosions
    - Pistols
    - MP40
    - Bazooka
    - D.R.U.N.K Missile
    - Firebomb
    - Flamewall
    - Heatseeker
    - Splitmissile
    - Dark Staff
    - Excalibat
    - DOOMStick

    - New and optimized blood effects added (Ludicrous gibs unchanged)

    Removed 17 achievements (they weren't good ones)
    -Yolo Swag JK LOL
    -You're Amason
    -The Feiner Things
    -Got Head?
    -Fast Food
    -Bullet Time I-IV
    -The LAW I-IV
    -No Payne I-IV

    Added 3 new achievements
    - Knife Party
    - This is My Doomstick!
    - Shop Smart, Shop S Mart
    - The game now has 95 working achievements!

    Added 2 new cheats
    - BOOMSHAKALAKA (Spawns the doomstick)
    - ImGangsta (Toggles gangsta mode)

    Online single player campaign saves will now be cached for use in offline mode
    - PhysX now OFF by default
    - “Enable PhysX” setting in launcher now stays activated when you select “accept settings”. (derp)
    - Clicking “Restart Checkpoint” before the first checkpoint of the level no longer respawns the player with only a pistol.
    - Pressing your quickload button while in a loading screen will no longer yield a constant loop of loading .
    - Pressing quicksave after pressing resume game, in the main menu, then loading said save while in game, no longer causes the map name to be replaced with garbage.
    - Quicksaving on any of the secret levels no longer breaks the level. Quicksaving is disabled on all secret levels.
    - (Lo Wang’s) multiplayer one-liners on health and weapon pickups no longer overlap
    - The god mode pickup no longer plays the entire singleplayer pickup sound in multiplayer.
    - The new Community Maps from 1.3 and 1.4 are now supported by the LDK Dedicated Server tool.
    - Big John now has multiplayer VOs (You’re welcome)
    - Lo Wang’s mercury mode duration has been fixed.
    - Trying to log in with a non-existing account no longer gives the wrong error message
    - Error message upon version mistmatch has now been corrected.
    - No longer possible to break the kill statistics.
    - Armor is no longer disappearing (visually) from HUD when reloading a checkpoint.
    - Entering a secret exit will now unlock 100% completion achievement.
    - Coin counter added to ESC menu in SP
    - Steppin' Razer Achievement kill count increased to 50
    - Fixed posthumous firebomb kills now register properly
    - Fixed achievements
    - Numerous numerous Quick save fixes
    - Added 'Ding' + 1995 VO sound when player gets 100% on a level (Best feature)
    - All community maps now have the [CM] tag
    - Muzzleflash work for the second (left) pistol when dual wielding.
    - Fixed El Oscuro phase 2 ragdoll in rare occasions
    - E2L5: Quickloading- and Saving no longer breaks Sebastian Krist Boss Battle
    - Balistikraft no longer becomes invulnerable to traps after quickload
    - Armor/ health % / weapons and level stats are now saved at 3rd checkpoint after starting to play through a map from 2nd checkpoint from overworld
    - Various other things we changed, fixed or tweaked that I'm sure you won't notice ^__^
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