Tonight's Team Fortress 2 Update Adds Oculus Rift Support (March 19, 2013)

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Tonight's Team Fortress 2 Update Adds Oculus Rift Support (March 19, 2013)

    Well, that was fast. A day after it was revealed that Team Fortress 2 would be the first major title to add Oculus Rift support, the update has come out. Tonight's update not only includes Oculus Rift support, but also includes some fixes.

    Changelog for Source Engine and TF2 update for March 19, 2013

    Source Engine Changes (TF2, DoD: S, HL2: DM)
    - Disabled Java for the in-game web browser

    Team Fortress 2
    - Added support for running VR mode on the Oculus Rift
    - Fixed a server crash related to game stats
    - Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
    - Fixed the Spy not holding sappers correctly in third person
    - Fixed a bug where sentries would not rotate to face their target under some circumstances
    - Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
    - Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
    - Fixed the death notice icon for the Eureka Effect
    - Fixed the Neon Annihilator sometimes floating in the world after death
    - Fixes for strange parts:
    -- The Big Earner can no longer accept Long-Distance Kills strange parts
    -- The Festive Grenade Launcher can now accept Critical Kills strange parts
    -- The Neon Annihilator can now accept Sappers Destroyed strange parts
    - Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
    - Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
    - Updated the backpack image for the Upgrade to Premium Gift item
    - Updated Mann Vs. Machine
    -- Fixed the boss health bar sometimes disappearing
    -- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
    - Updated the localization files
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