A small update was just released tonight for Valve's Team Fortress 2.
Changelog for Team Fortress 2 update for October 17, 2012
Changelog for Team Fortress 2 update for October 17, 2012
Source Engine Changes (TF2, DoD:S, HL2: DM)
- Fixed the "disconnect" command regression from the previous update
- Fixed tools like vbsp working with new model format
- Fixed a con_logfile ConVar exploit
Team Fortress 2
- Fixed a common "FindModel" crash for replays
- Fixed the Crafty Hair not using styles for the yellow and brown hair
- Improved the "Restore" UI for customizing items in backpack
- Fixed floating arrows on carried objects
- Mann vs. Machine
-- Added a penalty system to deter players from repeatedly abandoning Mann Up games
-- Corrected the respawn time for the Mannslaughter mission
-- Updated MissionCycle behavior. Servers will always cycle to a mission listed in the MissionCycle file.
- Fixed the "disconnect" command regression from the previous update
- Fixed tools like vbsp working with new model format
- Fixed a con_logfile ConVar exploit
Team Fortress 2
- Fixed a common "FindModel" crash for replays
- Fixed the Crafty Hair not using styles for the yellow and brown hair
- Improved the "Restore" UI for customizing items in backpack
- Fixed floating arrows on carried objects
- Mann vs. Machine
-- Added a penalty system to deter players from repeatedly abandoning Mann Up games
-- Corrected the respawn time for the Mannslaughter mission
-- Updated MissionCycle behavior. Servers will always cycle to a mission listed in the MissionCycle file.