Bayonetta on PS3 was Platinum Games' Biggest Failure

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Bayonetta on PS3 was Platinum Games' Biggest Failure

    Bayonetta on the PlayStation 3was the "biggest failure" for Platinum games, so says Director Atsushi Inaba.
    “The biggest failure for Platinum so far, the one that really sticks in my mind, is that port,” Inaba tells us. “At the time we didn’t really know how to develop on PS3 all that well, and whether we could have done it… is irrelevant: we made the decision that we couldn’t. But looking back on the result, and especially what ended up being released to users, I regard that as our biggest failure.

    “We learned, so it wasn’t a pointless failure, but it was a failure nonetheless”.

    The PS3 version of the game had a number of glaring issues, including poor framerate, issues with the control, and more showstopping issues.

    (via Edge)
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