Team Fortress 2 Update for September 21, 2012

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Team Fortress 2 Update for September 21, 2012

    Valve has rolled out a new update tonight for Team Fortress 2. As usual, there are a number of bug fixes, new promotional items, and unlocks for boxes. Huh?

    Changelog for Team Fortress 2's September 21, 2012 update

    Source Engine Changes (TF2, DoD:S, HL2M)
    - Fix client crash bug caused by overflow of the audio cache
    - Fix bug allowing server browser network activity to continue after choosing a server

    Team Fortress 2
    - Added new promo items
    - Unlocked the "What's in the Sandvich Box?"
    - Unlocked the "What's in the Companion Square Box?"
    - Fixed a server crash related to Demoman bot AI
    - Updated the Tin Pot to use the correct skin for each style
    - Fixed seeing the fire texture on Gold Botkiller items in DirectX 8
    - Updated the localization files
    - Updated Mann vs. Machine
    - Matchmaking search criteria supports selecting multiple missions
    - Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption
    - Matchmaking will prevent late joining into the a server near the end of the last wave
    - Added a new currency UI element to indicate money that is active in the world
    - Added the tour number to the information on the scoreboard
    - Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower
    - Added the ability to buy projectile penetration for the Crusader's Crossbow
    - Fixed a false positive for the achievement "Clockwork Carnage"
    - Added a new command "bot_hurt"
    - Parameters -name [bot name], -team [red/blue/all], -damage [amount]
    - Fixed the Demoman shields not saving their upgrades upon round reset

    - Updated koth_king
    - Reflections fixed for the floors and some glass windows
    - Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map
    - Modified light pole to merge bulb and pole into a single model for perf
    - Fixed location where mini-sentries can shoot through a bush without being seen
    - Clipping pass
    - Added glass on footbridge roof and lights nearby
    - Prop reduction for perf
    - Some props changed to non-solid for player mobility
    - Adjusted health and ammo in various spots

    - Community requests:
    - Add a new server ConVar "tf_avoidteammates_pushaway" to control whether or not teammates push each other away when occupying the same space
    - Add a new server ConVar "tf_arena_override_team_size" to allow server owners to set the maximum team size in arena mode
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