Counter-Strike: Source Update Released (August 22, 2012)

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Counter-Strike: Source Update Released (August 22, 2012)

    Not to be outdone by its new brother, an update was also released today for Counter-Strike: Source!


    Changelog for the August 22, 2012 update for Counter-Strike: Source

    - Fixed a client crash on exit (after connecting to a server using sv_pure)
    - Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds)
    - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging)
    - Added check to prevent player names from containing color codes
    - setinfo console command will now reject attempts to set / change convars with any unusual characters
    - Marked mem_force_flush as a cheat to prevent client exploits
    - Fixed %n console crash in the client
    - Updated client rate value to default to 30000 to improve network performance for most players
    - Rate was previously set by Steam's Internet connection speed setting
    - Updated client rate value to be stored in the config.cfg file
    - Fixed a Linux dedicated server crash on exit


    You know the drill by now! And remember, this is for CS:Source, not CS:GO.
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