Day Z Mod Updated to 1.7.2.4

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Day Z Mod Updated to 1.7.2.4

    The incredibly popular Arma 2 modification, Day Z, has been updated to 1.7.2.4 and includes a handful of fixes and improvements to the game.


    July 27 Day Z hotfix build (1.7.2.4)

    • [NEW] Respawn button is disabled during DayZ play
    • [NEW] Optimized authentication process on login
    • [NEW] Singleplayer mode disabled when DayZ is loaded
    • [NEW] DayZ Logo and Version Number appear in game when DayZ is loaded
    • [NEW] Hive now tracks login/logout (to assist in analysis for an ALT+F4 solution)
    • [FIXED] Infected cannot hear weapon firing (now they actually hear again)
    • [FIXED] Clothing no longer spawning (now it spawns as it used too)
    • [FIXED] Tents and items with ID's above 1 million don't syncronize (now it should syncronize, players to confirm)
    • [NEW] Respawn button is enabled if the player has a fracture
    • [FIXED] Players switched to non-player skins (by hackers) sync to database (updates no longer saved for objects non-authorized skins)
    • [NEW] Players spawning in debug area or "water world" will spawn on beach on next login (with their gear)
    • [NEW] Client will automatically spawn player out of debug and waterworld to last known position
    • [NEW] Radar removed from helicopter (UH1H will be added back to vehicle spawns)


    (via Day Z mod forums)
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