What started out sounding like a great first venture for the Unreal Engine 4, is quickly souring in the minds of many Fortnite hopefuls. RPS reports that Epic Games is considering making Fortnite include always-on DRM, similar to what Diablo III uses.
That sounds very familiar. Fans are already stating how they will not pick up Fortnite if it features always-on DRM, despite an initial interest in the title.
Again, nothing is confirmed or set in stone just yet but in the wake of Diablo III, news like this is quite worrisome.
(via RPS)
“It’s gonna be really dependent on gameplay, and it’s also dependent on platform – the method of getting updates and stuff like that. So I can’t say for sure today one way or another [whether or not we're going to use it].”
“Fortnite is a game that’s being developed as a co-op experience primarily,” she said. “That’s our number one focus. This is a game you’re gonna want to play with your friends, and it’s most fun with your friends. So whatever we decide to do there is gonna be more relevant to the most fun experience you can have with your friends [than it is to piracy]. But I can’t nail that down today.”
“Single-player’s absolutely gonna be super fun,” Jessen enthused. “But, like I said, we’re building it to be a co-op experience. But co-op won’t ever be required in any shape or form. In particular, we’ve got this personality we call ‘the lone wolf’ – like, the kind of person who maybe likes to jump in and play with their friends, but not necessarily all of the time, or maybe they even like to play primarily by themselves. So we are definitely making sure that Fortnite will be super fun for that type of person too.”
“It’s just that, if you don’t design for co-op from the very beginning and make it a pillar of your project, then the game systems don’t tend to feel as solid in the co-op experience. So that’s how we’re developing the game from the outset.”
“Fortnite is a game that’s being developed as a co-op experience primarily,” she said. “That’s our number one focus. This is a game you’re gonna want to play with your friends, and it’s most fun with your friends. So whatever we decide to do there is gonna be more relevant to the most fun experience you can have with your friends [than it is to piracy]. But I can’t nail that down today.”
“Single-player’s absolutely gonna be super fun,” Jessen enthused. “But, like I said, we’re building it to be a co-op experience. But co-op won’t ever be required in any shape or form. In particular, we’ve got this personality we call ‘the lone wolf’ – like, the kind of person who maybe likes to jump in and play with their friends, but not necessarily all of the time, or maybe they even like to play primarily by themselves. So we are definitely making sure that Fortnite will be super fun for that type of person too.”
“It’s just that, if you don’t design for co-op from the very beginning and make it a pillar of your project, then the game systems don’t tend to feel as solid in the co-op experience. So that’s how we’re developing the game from the outset.”
That sounds very familiar. Fans are already stating how they will not pick up Fortnite if it features always-on DRM, despite an initial interest in the title.
Again, nothing is confirmed or set in stone just yet but in the wake of Diablo III, news like this is quite worrisome.
(via RPS)