Valve Working on Portal 2 Map System to Make Custom Maps Easier for All

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Valve Working on Portal 2 Map System to Make Custom Maps Easier for All

    In an update to The Final Hours of Portal 2 ($2 on iTunes or Steam), it was revealed that Valve is working on a new system for Portal 2 map creation that will make custom maps more accessible to both creators and users alike.

    The Final Hours author, Geoff Keighley, explains that Valve's system is akin to "a Photoshop for test chambers."

    Keighley explains that Valve people are working on "a Photoshop for test chambers," a user-friendly editing tool that would allow amateurs to easily craft new Portal 2 levels. These folks are also developing a system that would allow Portal 2 players to access the new levels from within the game, without having to go outside the game to access them. "Now maps will appear on an easy to use menu, dramatically expanding the potential audience for fan-created content—and hopefully making it available on the consoles as well."

    Exciting as this might be for Portal 2 fans, the cleverest idea is that, as Keighley writes, "the writers are even discussing the idea of adding a personality to the editor... Imagine what it would be like to have GLaDOS berate you every time you spell something incorrectly in Microsoft Word and you'll have a sense of where this can go."


    The update to The Final Hours also includes behind the scenes information on the development process of the Peer Review DLC recently released for Portal 2.

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