Update Released for GoldSrc (Half-Life 1) Dedicated Servers

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  • Shawn Zipay
    Managing Communities 24/7
    • Apr 2003
    • 69279

    #1

    Update Released for GoldSrc (Half-Life 1) Dedicated Servers

    For those server admins still running Half-Life 1 based multiplayer games, it should be noted that an update has come out for GoldSrc dedicated servers.

    • Added sv_logsecret support
    • Added sv_filetransfermaxsize to limit the size of a file the game server will try to send to a client
    • Added halflife.wad and xeon.wad to the not allowed to download to a client list
    • Increased max heapsize of 128mbyte for the dedicated server, default to 40mb still
    • Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow local downloads
    • changed motd_write to only work if the process is running an active server and the command is from the console
    • prevented several client redirection exploits when connecting to a server
    • Changed "Non-sprite set to glow!\n" debug console output to be dev only
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