Impressions of Battlefield 3 at Dreamhack

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  • MrChris_CJ
    Mudkips
    • Jul 2005
    • 2610

    #31
    BF Vietnam had bouncing betties which were sweet, annoying yes but infinitely hilarious because they popped up before exploding ha

    also had lots of cool stuff like the mortars, spike traps, tunnels etc

    if they are in BF3 its okay as long as they take some cues from 2142 and balance them properly, many a god awful situation in BF2 arose cos of the dam claymores

    Comment

    • AvalancheDiode
      Need more squeezing
      • Jan 2007
      • 988

      #32
      Re: Impressions of Battlefield 3 at Dreamhack

      Is Carl Gustav in the game?

      Comment

      • CptainCrunch
        I am the 1%
        • Oct 2007
        • 12976

        #33
        Re: Impressions of Battlefield 3 at Dreamhack

        Dont know if The King is in or not. I wouldnt mind seeing a javalin for a change.

        Crunch
        Twitter: @CptainCrunch
        Battlelog/Origin: CptainCrunch

        Comment

        • jimykx
          No, I AM your father!
          • Jan 2010
          • 6640

          #34
          Re: Impressions of Battlefield 3 at Dreamhack

          just tell me, will spotting still be in 3d or will it stay like bf2? just on the minimap? also does anyone know if there is going to be a commo rose?

          Comment

          • CptainCrunch
            I am the 1%
            • Oct 2007
            • 12976

            #35
            Re: Impressions of Battlefield 3 at Dreamhack

            Originally posted by jimykx
            just tell me, will spotting still be in 3d or will it stay like bf2? just on the minimap? also does anyone know if there is going to be a commo rose?
            Dont know any of those.

            One of the devs stated there would not be a BF2 style commo rose, but there will be a communication system, but that was all being worked out and nothing was set.

            Crunch
            Twitter: @CptainCrunch
            Battlelog/Origin: CptainCrunch

            Comment

            • Lordsethonan
              Member
              • Jan 2010
              • 834

              #36
              Re: Impressions of Battlefield 3 at Dreamhack

              Originally posted by jimykx
              just tell me, will spotting still be in 3d or will it stay like bf2? just on the minimap? also does anyone know if there is going to be a commo rose?
              After playing a couple of rounds in 2142; the old commrose has to go, it's too clunky; they have to update it with some sort of auto contextual thing like in BC2; but still retaining the manual options for when you are behind cover.

              While having to point towards an engie while in a tank, or askin gfor heals while under heavy fire is very very dumb the spotting mechanic needs to return, it was already there in 2142 and a lot of unlocks worked towards making it more of an official "wallhack":

              -Assault reported health status towards your squad.
              -Recon increased the time the reticle stayed visible behind cover.
              -Engineer reported mechanical status.
              -Support put the reticle up in the first place.

              If you didn't have the unlocks, then spotting was reduced to the minimap, but with the helmet unlocks on; you got 3D spotting; and remember, in 2142 all weapons report aiming distance through the scope so you had a ton more tools to work with.

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              • jimykx
                No, I AM your father!
                • Jan 2010
                • 6640

                #37
                Re: Impressions of Battlefield 3 at Dreamhack

                Originally posted by Lordsethonan
                After playing a couple of rounds in 2142; the old commrose has to go, it's too clunky; they have to update it with some sort of auto contextual thing like in BC2; but still retaining the manual options for when you are behind cover.

                While having to point towards an engie while in a tank, or askin gfor heals while under heavy fire is very very dumb the spotting mechanic needs to return, it was already there in 2142 and a lot of unlocks worked towards making it more of an official "wallhack":

                -Assault reported health status towards your squad.
                -Recon increased the time the reticle stayed visible behind cover.
                -Engineer reported mechanical status.
                -Support put the reticle up in the first place.

                If you didn't have the unlocks, then spotting was reduced to the minimap, but with the helmet unlocks on; you got 3D spotting; and remember, in 2142 all weapons report aiming distance through the scope so you had a ton more tools to work with.
                Yes but you had to have the unlocks, it wouldnt be just spamming q all the time and telling everyone were that person is

                Also i am not happy that the minimap it on the lower left instead of on the upper right like it should be... its bf3 for christ sake not bfbc3

                Comment

                • eradicator8
                  Member
                  • Dec 2006
                  • 227

                  #38
                  Re: Impressions of Battlefield 3 at Dreamhack

                  I don“t like the automatic spotting. At this point I think they shoul keep it as realistic as possible. The player should still need to do something. Either they could increase the Spot assist points or how about making the spotted an easier target for the rest of the team.
                  Or maybe even adding a support-pin for extra points and like in BF2 pointing out the players with most supports in either heal, repair and spotting. This was obvioulsy easier when it took a while longer to load the following map where there was the standard K/D sheet but the following was more detailed. And now when when mentioning the load time how about increasing it by 5 sec. That would also allow players to "talk" to each other instead of the quick "GG". And allow players to join simultaniously.

                  Comment

                  • Lordsethonan
                    Member
                    • Jan 2010
                    • 834

                    #39
                    Re: Impressions of Battlefield 3 at Dreamhack

                    Yes but you had to have the unlocks, it wouldnt be just spamming q all the time and telling everyone were that person is

                    Also i am not happy that the minimap it on the lower left instead of on the upper right like it should be... its bf3 for christ sake not bfbc3
                    And I'm saying there can be a happy compromise between the old commrose and a new mechanism that still features the rose but is more context sensitive. The rose defintely has to stay, not for nothing it has been copied for RPG menues and was shoplifted whole by America's Army; I would think if the US army thinks your system is good they would implement it as well (and it goes so far as to have the exact same items in the same exact places).

                    Why not make it so only Recon give the 3D arrow? or some sort of perk so we get the wallhacking ability but only for squad members with some short timed, easily lost 3D arrow? On of the recent Ghost Recon for PC had it already, shoplifted from 2142 too to boot. BC2 has the easiest to spot mechanics in all of the BF series and yet a very small fraction of people use it; and is not as spammable as people make it out to be, it has a very long cooldown if you spam it. And yet sometimes you'd kill for a spot because you can't tell what's going on on the battlefield and you lose the mark if the target gets behind a wall or enters a cloud of dirt or smoke so I fail to see what the problem is.

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