The latest class reveal for Guild Wars 2 came today and that new class is none other than the Engineer! Need a dispenser here!
In all seriousness, the Engineer is being presented as a great supporting roll with a number of AOE abilities including, yes, being able to deploy a turret.
More videos here
In all seriousness, the Engineer is being presented as a great supporting roll with a number of AOE abilities including, yes, being able to deploy a turret.
More videos here
Weapon Kits—These are utility skills that equip a new weapon in the engineer's hands when activated. For example, the flamethrower kit creates a short-range AOE weapon the engineer can use to overwhelm foes. The flamethrower has skills like Immolate to damage nearby enemies, Air Blast to defend from ranged attacks, and Backdraft to suck enemies into range of the weapon's powerful attacks.
Backpack Kits—When activated, these special utility kits equip a backpack that replaces the engineer's current weapon skills with a set of more specialized skills. For example, a bomb kit puts a backpack on engineers that allows them to deploy bombs with a variety of effects including smoke, concussion, and fire.
Turrets—An engineer can deploy turrets: immobile allied devices that help defend and control an area. When a turret is deployed, the skill in that slot is replaced with its overcharged version. For example, an engineer can deploy a Thumper Turret to cause AOE damage, and then activate the overcharge version of that skill for a big thump attack that knocks down nearby enemies. An engineer can interact with deployed turrets, packing them up and moving them around. This removes the turret—and the option to overcharge it—triggering a short recharge before that turret can be deployed again. Only one of each type of turret can exist at a time.
Tool Belt—An engineer tool belt is a set of special skills above the weapon skill bar. It enhances the effectiveness and functionality of the engineer's utility and heal skills. The tool belt can add a self-destruct skill to turrets or a detonation option to all mines. When paired with the grenade kit, the tool belt allows a grenade barrage; with the med kit, it adds a self-healing skill.
Weapons
Main Hand: Pistol
Off Hand: Pistol, Shield
Two-Handed: Rifle
Backpack Kits
Tool Kit
Grenade Kit
Bomb Kit
Mine Kit
Med Kit
Weapon Kits
Flamethrower
Elixir Gun
Turrets
Rifle Turret
Thumper Turret
Net Turret
Flame Turret
Healing Turret
Backpack Kits—When activated, these special utility kits equip a backpack that replaces the engineer's current weapon skills with a set of more specialized skills. For example, a bomb kit puts a backpack on engineers that allows them to deploy bombs with a variety of effects including smoke, concussion, and fire.
Turrets—An engineer can deploy turrets: immobile allied devices that help defend and control an area. When a turret is deployed, the skill in that slot is replaced with its overcharged version. For example, an engineer can deploy a Thumper Turret to cause AOE damage, and then activate the overcharge version of that skill for a big thump attack that knocks down nearby enemies. An engineer can interact with deployed turrets, packing them up and moving them around. This removes the turret—and the option to overcharge it—triggering a short recharge before that turret can be deployed again. Only one of each type of turret can exist at a time.
Tool Belt—An engineer tool belt is a set of special skills above the weapon skill bar. It enhances the effectiveness and functionality of the engineer's utility and heal skills. The tool belt can add a self-destruct skill to turrets or a detonation option to all mines. When paired with the grenade kit, the tool belt allows a grenade barrage; with the med kit, it adds a self-healing skill.
Weapons
Main Hand: Pistol
Off Hand: Pistol, Shield
Two-Handed: Rifle
Backpack Kits
Tool Kit
Grenade Kit
Bomb Kit
Mine Kit
Med Kit
Weapon Kits
Flamethrower
Elixir Gun
Turrets
Rifle Turret
Thumper Turret
Net Turret
Flame Turret
Healing Turret