Garandx posted up this news from computersandvideogames.com:
DICE has conceded that its gorgeous upcoming shooter Battlefield 3 will have to be "scaled down" onto PS3 and 360, but claimed that the game will still be "amazing" on both platforms.
CVG saw the game running on PC at GDC earlier this month, and it's shaping up to be very special indeed.
However, DICE boss Karl Magnus Troedsson admitted that developing the game on PC will inevitably lead to the non-360 and PS3 SKU being the most advanced option.
"PC is the leading platform, conceptually, for this game, definitely. We are going to make this game on 360 and PlayStation 3 as well, [but] we need to scale it down to those platforms," he told the latest issue of PC Gamer in a special preview.
"The PC players are going to love to hear that, but it's a fact. The hardware specs on the console are limited. At the same time, for each iteration on these console platforms we can utilise the power of them better and better, so what we do on the other platforms is going to be amazing, and look much better on the PC too.
He added: "There's going to be unique features on the PC version of this game, some of which I think people are going to be very pleased about. I can't reveal all of them... but I can reveal that there will be a lot of extra love put into the PC version of this product."
Is anyone surprised by this news? We already know that there is going to be a smaller player count on console, which would reason that the maps would also need to be adjusted for that smaller player size. During GDC, DICE mentioned how they have restructured the Frostbite 2.0 engine to maximize the console as much as possible. Since DICE is pushing the limits of console hardware, would it make since for other things to be limited?
Source
<a href="http://images.totalgamingnetwork.com/images/screen24849.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_screen24849.jpg" alt="" border="0" /></a>
DICE has conceded that its gorgeous upcoming shooter Battlefield 3 will have to be "scaled down" onto PS3 and 360, but claimed that the game will still be "amazing" on both platforms.
CVG saw the game running on PC at GDC earlier this month, and it's shaping up to be very special indeed.
However, DICE boss Karl Magnus Troedsson admitted that developing the game on PC will inevitably lead to the non-360 and PS3 SKU being the most advanced option.
"PC is the leading platform, conceptually, for this game, definitely. We are going to make this game on 360 and PlayStation 3 as well, [but] we need to scale it down to those platforms," he told the latest issue of PC Gamer in a special preview.
"The PC players are going to love to hear that, but it's a fact. The hardware specs on the console are limited. At the same time, for each iteration on these console platforms we can utilise the power of them better and better, so what we do on the other platforms is going to be amazing, and look much better on the PC too.
He added: "There's going to be unique features on the PC version of this game, some of which I think people are going to be very pleased about. I can't reveal all of them... but I can reveal that there will be a lot of extra love put into the PC version of this product."
Is anyone surprised by this news? We already know that there is going to be a smaller player count on console, which would reason that the maps would also need to be adjusted for that smaller player size. During GDC, DICE mentioned how they have restructured the Frostbite 2.0 engine to maximize the console as much as possible. Since DICE is pushing the limits of console hardware, would it make since for other things to be limited?
Source
Comment