BASH:179 DICE|Figge

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    BASH:179 DICE|Figge

    Bashandslash.com has been posted on the Call of Duty side many times for their love of the CoD franchise since the first Call of Duty games. They have made news on the Battlefield side a few times with their comentaries, but now it seems they are expanding their horizons:

    <a href="http://images.totalgamingnetwork.com/images/bash179.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_bash179.jpg" alt="" border="0" /></a>

    This BASH special edition cast will be one of several we will do on Battlefield and Battlefield developers.

    The Battlefield franchise development studio, Digital Illusions Creative Entertainment (DICE), headquartered in Stockholm, Sweden has cranked out some of the most phenomenal FPS games of this young century.

    To showcase the folks that brought us those games, BASH has been given exclusive access to DICE staff and the result are these up-close and personal interviews with the dev team.

    In todays cast we have Daniel, aka "Zh1nt0", the Battlefield community manager. Daniel has built an amazing reputation in the community as a hard-working, straight-shooter. We recently witnessed all his tireless devotion and passion as he introduced our BASH community to BFBC2 and has appeared several times on BASH.

    Daniel brings along DICE's lead designer on Battlefield Bad Company 2: Vietnam and now, the lead designer for Back to Karkand, for Battlefield 3, Niklas Faegreus aka "Figge".

    You can listen to the podcast here.

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • Kylee!
    Member
    • Apr 2007
    • 4161

    #2
    Re: BASH:179 DICE|Figge

    He made some interesting comments on how BF3 will "innovate" in scale and size.

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    • CptainCrunch
      I am the 1%
      • Oct 2007
      • 12976

      #3
      Re: BASH:179 DICE|Figge

      Some good points. Some of the things Jock said was crazytalk. Like his comment on getting the consoles to catch up. Consoles are the same as they have been. Perhaps he meant the technology to help consoles.

      Crunch
      Twitter: @CptainCrunch
      Battlelog/Origin: CptainCrunch

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