Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefield 3

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefield 3

    From kotaku.com:

    You can't make a first-person shooter without a story driving it. Gone, it seems, are the days of Battlefield games that are just that: A virtual battlefield.

    That doesn't mean that Battlefield 3 will be any less a Battlefield game, just that it won't just focus on the multiplayer gaming that made the series so popular, said Patrick Soderlund, DICE executive vice president and general manager of first-person shooters and driving games.

    "Battlefield 3 needs to have a competitive single player campaign and a genre defining multiplayer," he said.

    But aside from the modern setting and first-person shooter genre, Soderlund promises that Battlefield 3 won't be another Call of Duty.

    The campaign will be a character driven story, reminiscent of movies and tv shows like Generation Kill, Hurt Locker and Black Hawk Down. It is five minutes before the first shot is even fired in the campaign, Soderlund says.

    "We want you to experience a game that goes up and down in pacing," he says. "We want you to pay attention to the dialog between characters. We want you as a consumer to care about the characters in the game.

    "We focus a lot on the fact that the characters have a personality," he said. "That you care about them."

    In the snippet I saw of single player gaming, the scene opens inside an armored personnel carrier, the men inside talking about their home life, one joking that he hasn't paid his taxes yet.

    That scene leads to a typical close-quarters run through a market, and then drops players into a much wider engagement packed with 60 to 70 soldiers.

    "It's a totally different feel," Soderlund says. "You will get the more urban-type environments that some people love to play. And you will also get the big tank battles, the open areas."

    The game, I notice, takes place in the Iraq of 2014, an odd choice for a game coming out in 2011. Soderlund says they made the decision to set it a few years in the future to avoid politicizing the game.

    "We don't take a political stance," he said. "We're not at all interested in real war, we distance ourselves."

    Because of the near-future setting, all of the weapons in the game will be real, nothing fanciful.

    I point out to Soderlund that there are first-person shooter players who never touch the campaign, who have no interest in single-player gaming. Battlefield is, in many ways, a game that made its name on mulitplayer, not single player experiences.

    He knows that, but says to remain competitive in the genre, games need to include that experience. But Soderlund can't say just how robust that element of the game will be.

    "It's hard to say our game will be six or ten or 12 hours," he said. "I know how many people are working on the single player part of the game, so I feel sad for the consumer that doesn't want to experience that."

    Multiplayer, the thing Battlefield veterans are most hungry to hear about, remains still unknown. Soderlund says the team wants game's multiplayer to be genre defining, but he declined to explain how the developers would do that.

    More to come on the game being developed on the PC, but due out for both the PS3 and Xbox 360 too, he promises.

    Since we are going to have a single player in Battlefield, rather we like it or not, I hope that it is truly like a movie with good characters. What would make a good single player game for you?

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • Lordsethonan
    Member
    • Jan 2010
    • 834

    #2
    Awesome.

    I can see why they don't want to reveal anyting about multiplayer yet tough; just like Harmonix did with Rock Band 3; they don't want Activision teams to start working on a counter strategy to their multiplayer, if they are really aiming to redefine multiplayer team gameplay like they did with BF2.

    Comment

    • Anarchy1
      Member
      • Aug 2010
      • 1546

      #3
      Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

      I think it is more so that they don't have any set details yet for multiplayer so they don't want to release anything that isn't 100% true. If you read the article posted the other day about multiplayer, you get the idea that DICE are still trying out different things and seeing how each works within the game.
      Battlelog/Origin ID - Hurricane043

      Comment

      • Stev0esque
        5t3v0 (I miss leetspeech)
        • Feb 2008
        • 6786

        #4
        Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

        Originally posted by CptainCrunch

        "We don't take a political stance," he said. "We're not at all interested in real war, we distance ourselves."
        Heh, I find this funny. From what I have seen in the trailers Singleplayer seems 70% more real/believable than the last two CoDs put together. Im happy with the singleplayer campaign though.

        Comment

        • Rambo
          TBF FOREVER!
          • Aug 2005
          • 3022

          #5
          Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

          OT

          I thought hurt locker wasnt that great.

          Comment

          • CptainCrunch
            I am the 1%
            • Oct 2007
            • 12976

            #6
            Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

            Thats on topic.

            I think the idea is that they are "real" and gritty. Showing the good and bad of war. Those movies were very up and down and sad.

            Crunch
            Twitter: @CptainCrunch
            Battlelog/Origin: CptainCrunch

            Comment

            • Kylee!
              Member
              • Apr 2007
              • 4161

              #7
              Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

              The Hurt Locker was awesome, I was sweating watching that movie.

              Comment

              • Infernalis
                Yatta
                • Jul 2007
                • 1579

                #8
                Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefield 3
                Oh god no :facepalm:

                Well I don't care about the SP anyways. Unless we can play a part of the campaign as iranian, russian or whatever not US. Except Vietcong 2 I don't remember a SP in FPSs where you play on both sides.

                Comment

                • ^Garf*uk*
                  Member
                  • Aug 2006
                  • 511

                  #9
                  Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                  Originally posted by Infernalis
                  Oh god no :facepalm:

                  Well I don't care about the SP anyways. Unless we can play a part of the campaign as iranian, russian or whatever not US. Except Vietcong 2 I don't remember a SP in FPSs where you play on both sides.

                  avp 2 did

                  Comment

                  • Infernalis
                    Yatta
                    • Jul 2007
                    • 1579

                    #10
                    Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                    Lol yeah. If we stay in "real life" there was Operation Flashpoint too (US then Russia and the resistance) but it wasn't based on a real conflict.

                    Comment

                    • Rambo
                      TBF FOREVER!
                      • Aug 2005
                      • 3022

                      #11
                      Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                      I hope they dont Generation Kill this game but adding stupid cod features like sp,oh wait..

                      When i think Black Hawk Down, i think of 12 vs 12, no vehicles map.

                      Comment

                      • Kylee!
                        Member
                        • Apr 2007
                        • 4161

                        #12
                        Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                        You guys are 100% ridiculous...

                        Comment

                        • Infernalis
                          Yatta
                          • Jul 2007
                          • 1579

                          #13
                          Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                          Coming from someone who said The Hurt Locker was awesome I take that as a compliment

                          Comment

                          • Kylee!
                            Member
                            • Apr 2007
                            • 4161

                            #14
                            Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                            Well then point me in the direction of a "good" war movie, or put some reason behind what you're saying and not just "lol hurt locker sux."

                            Comment

                            • Infernalis
                              Yatta
                              • Jul 2007
                              • 1579

                              #15
                              Re: Generation Kill, Hurt Locker, Black Hawk Down, All Are Inspiration For Battlefiel

                              Hum, no as I'm not good in english and would waste my time because I'm sure we'll disagree in the end, and nothing of what we'll say will change the direction the SP is going anyways.

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