Black Op Snipers to be Tuned Up?

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    Black Op Snipers to be Tuned Up?

    Bashandslash.com had a good article about the topic as well as some information about possible changes in the future:

    Treyarch developer David 'Vahn' Vonderhaar has been catching an earful from Black Ops snipers. Folks have been complaining ever since the "Quick Scoping" functionality was muted, others say that Snipers just aren't getting the frags they should in this game because they just don't have the "damage" numbers set right.

    From my experience, the Sniper was the king of the battlefield in early CoD, up until CoD4 released. CoD4 and subsequent CoDs have effectively made the sniper less of a gun and consequently opened the game up to what it's designers intended: a run'n'gun shootemup -- not a campfest. <!--more-->

    Perhaps things have gone too far? Shooting a sniper in CoD2 was a pleasant experience. The sway was just right and the hit-damage seemed fair. In CoD4, my biggest complaint was that it was too hard to hit all the quickly moving targets. In efforts to get back to CoD2-style sniping, Promod for CoD4, amped up the sniper rifles and applied the CS-like "awp-fix" to them. In Promod, sniping again became the glamor CoD class. Unfortunately what is good for snipers is horrible for the rest of us and a great way to empty a Promod pub is to have one or two awesome snipers come by for a round or two (I'm talking to you Rob-Wiz).

    In CoD:WW, stock sniping became somewhat popular given the huge maps which made it unreasonable for an SMG'er to sneak up and bayonet you in the ass. The result was that CoD:WW became somewhat campy.

    In both MW2 and now in BO, snipers are far less effective given the size of the maps and the player speeds.

    I dropped my SMG yesterday and tried my hand at BO sniping, the result is the following list of thoughts:
    - The poor registration in servers makes the gun accuracy feel random. The lack of accuracy due to the poor reg means that often times you need more than one shot to get a frag - you rarely get a clean kill though assists are high.

    - The lethargic ADS response, the poor (absent?) no-scope accuracy, high kick and pathetic secondary weapon power in the pistols (oh Deagle, where hast thou gone!) means that you are dead if the enemy gets to within thirty feet of you.

    Personally, after my experience with the guns, I would have said that the gun damage needs increasing. Then I looked at Dan Kierson's damage numbers for the Dragunov, the WA2000 and the L96:



    Shockingly, the numbers indicate the guns are one-shot killers (1.5 multipliers above the midriff). I can't remember to many one-shot kills, even with the L96.

    Speaking with really good snipers out there, they don't think anything needs changing - but that's unsurprising, these guys are really, really good at sniping. For example, BASH Promod pubber and competitive player Breezy replied "not easy, but not extremely hard", to a question about gun difficulty.

    So what if anything is wrong with the guns? For me, I go back to the registration issue. CoD has never had good "reg" and with all the performance issues on PC, I don't expect it to be any better with this version. I will wait for a "Promod" BO to come out to dumb down the graphics and help the reg...for now, others, including Vahn himself have been thinking about helping out the sniper:
    Hello-

    I'm just going to be honest with you.

    I don't like talking about the Snipers rifles and what we are going to do or not do. You see, for every reasonable person wishing to engage in a civil dialog, I get an earful from dozens or hundreds more who are unbelievable rude.

    However, by far, this is the most common question people ask me about. We said (and I promised) that we would work hard to maintain a dialog with you about the game. So, despite the many ugly replies sure to follow, here I am.

    First off, no matter what we do, the hardest core members Quick Scoping community will likely never be completely satisfied. The most common request I get is "...nobody complained how it was in Call of Duty 4 or World at War... make it like that." The people who say that must continue to not believe me when I tell you that we had it like "4 and World at War" a similar number of players were not very happy about it. Why do you think we changed it in the first place?

    This is the update you have been asking about. Yes. We will probably make small tweaks to sniper rifles.

    (1) We are evaluating the damage and hit box multipliers. Especially, if the weapon is suppressed.
    (2) We are moving what many of you refer to as the "sniper rifle patch" into tunables we can adjust easier so that we can do some real-time experimentation

    Anything we do is going to be carefully deliberated. Personally, I'm eager to get onto the business of "live tuning" the game, but not if it pushes the pendulum too far in a direction we don't want the game to go.

    It will come. But, it will come really slowly (for many of you).

    Finally, the sniper tuning conversation starts and stops with you. Act responsible. Get updates and a conversation. Some self-policing will go a long way. Act immature, get nothing.

    David 'Vahn' Vonderhaar

    UPDATE 1:

    I've read the first 22 pages this morning. I appreciate the efforts many of you have made to keep the thread civil, which is why I am still reading. This thread is about sniper rifling tuning. Off topic posts get skipped entirely even if they are indirectly related. For example, the tuning of other weapons.

    See full thread here

    So what are your thoughts on the sniper class? Its been commented that maps are not sniper friendly anyway, so would this make any difference? Do you think Treyarch are going about seeing to changes the correct way? Is there really no place for snipers any longer in Call of Duty? Do you think there was really little to no camping in any of the other newer CoD games?

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • RangerXML
    [GEN]ヽ(`Дยด)ノ[TRH]
    • Oct 2007
    • 1753

    #2
    Re: Black Op Snipers to be Tuned Up?

    I can do pretty good with the sniper rifles as is in game, but I do feel the nerf (even from MW2). The rate of fire on these guns is also horrible, the FAL and M14 have better rates of fire and it should be the same as the F2000 and the HK21, but they are really really slow (I double tapped often in game, this is impossible in BOps).

    Comment

    • Anarchy1
      Member
      • Aug 2010
      • 1546

      #3
      Re: Black Op Snipers to be Tuned Up?

      Snipers need a boost. I can do OK with them, but I can do OK with any gun. If I can out snipe a L96A1 with an AK74u, something is wrong.

      What is the advantage of using snipers in this game? The sniper doesn't excel on any map or in any situation.

      And Vonderhaar's response is disgusting. I think he is basically saying that they don't like snipers at all. Just take the class out of the game then! He says that it is the most complained about issue and then goes on to say that they might do something.
      Battlelog/Origin ID - Hurricane043

      Comment

      • (BG)Patton
        Member
        • Jun 2007
        • 829

        #4
        i hope they are fixed. one of my favorite things to do in COD4 and BC2 is acog snipe, and while it is possible in BO it is horribly slow and if you are hit with one bullet you flinch about a mile off target and you have no chance for a second shot.

        Comment

        • iQue
          Member
          • May 2007
          • 4925

          #5
          Re: Black Op Snipers to be Tuned Up?

          Originally posted by Anarchy1
          Snipers need a boost. I can do OK with them, but I can do OK with any gun. If I can out snipe a L96A1 with an AK74u, something is wrong.
          I agree with this. I play sniper a lot and do very well, often even top scoring. But had I used an assault rifle or smg instead I could have done just as good or better without even trying.

          Comment

          • Vreki
            Senior Member
            • Oct 2007
            • 4226

            #6
            Re: Black Op Snipers to be Tuned Up?

            I don't know, based on killcams I would say that I get killed more by sniper rifles than any other weapon type.
            And that is both from range and close-up.

            It is nice to have a game for once where snipers aren't a majority.

            Comment

            • Vreki
              Senior Member
              • Oct 2007
              • 4226

              #7
              Re: Black Op Snipers to be Tuned Up?

              Originally posted by iQue
              I agree with this. I play sniper a lot and do very well, often even top scoring. But had I used an assault rifle or smg instead I could have done just as good or better without even trying.
              So? Isnt that what you call "balance"?

              Comment

              • The_Eliminator
                Senior Member
                • Aug 2006
                • 5486

                #8
                Re: Black Op Snipers to be Tuned Up?

                I dont really think something is balanced if i have to use all my ability to score well with a weapon type, whereas with others i can run around with my eyes closed and still do well.

                Comment

                • Vreki
                  Senior Member
                  • Oct 2007
                  • 4226

                  #9
                  Re: Black Op Snipers to be Tuned Up?

                  I think that has more to do with BO beeing a laggy CQB run-and-gun mess than with balance.
                  When hit detection is randomized, you will benefit from volume of fire.

                  Besides, iQue said that he still ranked among the top-scores when using the sniper rifles.
                  And I dont buy "I can out snipe a L96A1 with an AK74u, something is wrong." either as long as snipers can insta-kill a AK74u user at close range.

                  Comment

                  • RYKUU
                    Member
                    • Dec 2006
                    • 2352

                    #10
                    Re: Black Op Snipers to be Tuned Up?

                    I believe snipers are in need of a boost, i tried it a few days ago, it is like shooting firmed pillows at someone, unless you hit them in the chest or head it does nothing.

                    I hope it gets fixed, it would be nice to see snipers again.

                    Comment

                    • iQue
                      Member
                      • May 2007
                      • 4925

                      #11
                      Re: Black Op Snipers to be Tuned Up?

                      Originally posted by Vreki
                      So? Isnt that what you call "balance"?
                      It wasn't really clear in my original post, but what I mean is that I can play average with an assault rifle and come out on top, where as I really need to play at my top level to do just as well with a sniper. I can do great with snipers but an assault rifle is just a lot more effective at all ranges except the extreme long range.

                      Even in situations where sniper rifles should excel, they barely do.

                      Personally a good enough buff would be to enlarge the one hit kill area a little bit, increasing the damage multiplier for the head, and reduce sway.

                      Comment

                      • Vreki
                        Senior Member
                        • Oct 2007
                        • 4226

                        #12
                        Re: Black Op Snipers to be Tuned Up?

                        Increase the head damage multiplier? But they are already a one-hit-kil for the head? And upper body for that matter.

                        Comment

                        • iQue
                          Member
                          • May 2007
                          • 4925

                          #13
                          Re: Black Op Snipers to be Tuned Up?

                          Originally posted by Vreki
                          Increase the head damage multiplier? But they are already a one-hit-kil for the head? And upper body for that matter.

                          http://denkirson.xanga.com/735016527/black-ops/
                          Silenced snipers aren't a one hit kill even to the head. Besides that, it's extremely disheartening to get a headshot through a wall and not get a kill, whether you're using hardened or not.

                          Comment

                          • Vreki
                            Senior Member
                            • Oct 2007
                            • 4226

                            #14
                            Re: Black Op Snipers to be Tuned Up?

                            Then don't use silencers. I mean, that is the whole point of the trade-off you do when selecting a silencer. Otherwise everybody would play as an undetectable camper. You have to make a choice between stealth and power.

                            And head shots through a wall? I trust that isn't a common problem?

                            I sense that we have a different opinion of the role of the sniper, but I have always believed that the bolt-actions should be used by people who can consistently make headshots. Very few games have combat at at a range where a sniper rifle would actually outrange the AR and LMGs, so the only advantage that makes sense is the ability to consistently make headshots.

                            I have also often noticed people voicing the opinion that snipers should be able to camp undetected in a corner for the whole game, but that would obviously break the game for the rest of the players.

                            Comment

                            • Anarchy1
                              Member
                              • Aug 2010
                              • 1546

                              #15
                              Re: Black Op Snipers to be Tuned Up?

                              Originally posted by Vreki
                              I sense that we have a different opinion of the role of the sniper, but I have always believed that the bolt-actions should be used by people who can consistently make headshots. Very few games have combat at at a range where a sniper rifle would actually outrange the AR and LMGs, so the only advantage that makes sense is the ability to consistently make headshots.
                              Yeah, well, that works great in games like BF, but in CoD, that doesn't work. I would like to see anyone try to "consistently make headshots" in this game.

                              Originally posted by Vreki
                              I think that has more to do with BO beeing a laggy CQB run-and-gun mess than with balance.
                              When hit detection is randomized, you will benefit from volume of fire.

                              Besides, iQue said that he still ranked among the top-scores when using the sniper rifles.
                              And I dont buy "I can out snipe a L96A1 with an AK74u, something is wrong." either as long as snipers can insta-kill a AK74u user at close range.
                              Sure, snipers can instakill a AK74u user at close range, but if the two weapons were put against each other 100 times, the AK74u user would win 99 times. At long range, the AK74u user would still win 99 times. I was playing as sniper yesterday on Havana. I was sniping from one side of the map down the street to the other side. I would be behind cover and before I could even get my scope up I had been picked off by some AR or SMG. After about 5 tries, I was able to hit the person. It didn't kill them though, of course.

                              Originally posted by Vreki
                              I don't know, based on killcams I would say that I get killed more by sniper rifles than any other weapon type.
                              And that is both from range and close-up.
                              I think you are playing the wrong game
                              Battlelog/Origin ID - Hurricane043

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