It's Harvest Time!

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  • Kylee!
    Member
    • Apr 2007
    • 4161

    #16
    Re: It's Harvest Time!

    Well I didn't think all the maps would be like that, I feel like Cold Water will be pretty small actually.

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    • *FMJ*Power
      Gunny
      • Jan 2006
      • 1259

      #17
      Re: It's Harvest Time!

      Originally posted by CptainCrunch
      Not to burst anyones bubble, but Harvest is the only map confirmed to be this large. Nothing has been mentioned about Cold Water yet. It may not be as big, but could be the city itself and not that entire map.

      Just saying I dont want to see people raging in the streets

      Crunch

      yea, I'm assuming cold war will be rather small and linear since they are not offering a conquest mode for it, only Rush, Squad Rush, Squad Deathmatch.

      I think it was heavy metal that's the one they confirmed as being large so I'm assuming most of that 2 page map will be included in the play zone, atleast for conquest. They didn't comment on the size of oasis or harvest yet and i can not find any overviews for them, the video for harvest from BFBC1 doesn't make it seem very large though.


      here's a harvest day video from bad company 1 that gives you a good idea and overview of the map:

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      • Stev0esque
        5t3v0 (I miss leetspeech)
        • Feb 2008
        • 6786

        #18
        Re: It's Harvest Time!

        Originally posted by CptainCrunch

        Just saying I dont want to see people raging in the streets

        Crunch
        I do, I would be hilarious. Like the WoW rager guys. Probably get a million hits on youtube, the "BFBC2 PC ragers!"

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        • Dronetek
          Member
          • Sep 2005
          • 364

          #19
          Re: It's Harvest Time!

          Originally posted by Minmaster
          bf has never gotten as epic as 1942. it's been getting less and less epic since then, although some might argue titan mode is pretty epic.
          /\ /\ /\
          This.

          I really don't understand why DICE has been going backwards, development wise, since 1942.

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          • Rambo
            TBF FOREVER!
            • Aug 2005
            • 3022

            #20
            Re: It's Harvest Time!

            Yeah its like a massive wrong turn at alberkirky lol,id rather epic over pretty..just look at arma graphics with a BF interface

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            • *FMJ*Power
              Gunny
              • Jan 2006
              • 1259

              #21
              Re: It's Harvest Time!

              Originally posted by Dronetek
              /\ /\ /\
              This.

              I really don't understand why DICE has been going backwards, development wise, since 1942.
              For them this isn't backwards, it's the new world of gaming and they believe they are on the forefront, get used to it, we are never going back to the gameplay that got us all hooked because the casual console players who incite a majority of the purchases do not want in depth tactical based games that can at times deliver slow game play and require out of the box thinking, they want constant rinse and repeat infantry action, bright flashing messages across the screen for every kill to give them a sense of satisfaction and most of all something quick and repetitive that can become second nature.

              The gaming world of battlefield that we all fell in love with is long dead, BF2 and 2142 was the grand finale, destroyed by the wrath of sloppy development and pumping out console crap faster than it can be made with the PC platform now an afterthought.

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              • MrChris_CJ
                Mudkips
                • Jul 2005
                • 2610

                #22
                Re: It's Harvest Time!

                I think BF2 and even 2142 had plenty of epicness to them, it just wasn't as effortless so to speak as 1942 or the mods

                in BF2, lots of noobs gravitated towards IO NadeKand etc and balance issues let the game down

                2142 titan had some superb moments, where it felt like hell on the battlefield, conquest moments were a lot rarer though

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                • Kylee!
                  Member
                  • Apr 2007
                  • 4161

                  #23
                  Re: It's Harvest Time!

                  I think the most fun I seemed to have was on 64 player Karkand servers with vehicles and after the first point was taken. Then it just became a wild swirling battle for the flags.

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                  • Yoster
                    Member
                    • Jul 2007
                    • 569

                    #24
                    Re: It's Harvest Time!

                    Title made me nostalgia to A Bug's Life for N64.

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                    • Unregistered

                      #25
                      Re: It's Harvest Time!

                      the only thing heavy metal needs more of is light vehicles. quads every where...

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