FAQ Created for Black Ops

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #1

    FAQ Created for Black Ops

    It seems there is a bit of confusion going on about the next Call of Duty game, Black Ops. With that in mind, JD_2020 and PC Dev have put together this list:

    After Call of Duty: World at War, we set out 3 goals for our next PC title:


    1] PC gets every single game feature that the consoles get, but in a way that makes sense for PC.
    2] PC gets even more features – the ones that PC gamers want like dedicated servers and more customization.
    3] Keep it fun. Protect the integrity of the title through design and post-launch support.

    Keep that in mind as you read through the decisions outlined below in our FAQ.<!--more-->

    Call of Duty: Black Ops PC Multiplayer FAQ

    Full feature support: Confirmed
    Ranked Servers: earn XP and currency. Wager Servers: gamble your currency. Customizable Unranked Servers. Combat Training against practice dummies. Theater. Create-a-Class "2.0." Contracts. Emblem editor. Everything the consoles get. Implemented in a way that makes sense for PC (*cough* no lobbies *cough*).

    PC Features: Confirmed
    Dedicated Servers. New Server Browser. Dev console. /record. Customizable game modes, perks, killstreaks, classes, and higher player counts on unranked servers. Map rotation. RCon. Kick & Ban. MOTD. In-game custom Server Banners. And more.

    Mod Tools: Confirmed
    We will release mod tools sometime post-launch. We need to finish the game first. Then we will make sure any urgent issues are handled. Then we will begin work on tools. The extent of the mod tools package will not be known until this time.

    Global Persistent Stats, Profiles: Confirmed
    Your profile data is stored on servers for you and is accessible from anywhere on the internet. Stats, XP, COD Points, configs, etc.

    Leaderboards: Confirmed
    Yes, leaderboards - globally persistent leaderboards (i.e. NOT per-server based).

    Steam Exclusive: Confirmed
    Millions of Call of Duty fans are already on Steam. Their Friends are on Steam. Steam will provide the ease of auto-updating instead of manual patching. Auto-updating will also help keep the community playing together on the latest version. The Steam cloud will make your profile and configs available to you on any computer.

    VAC: Confirmed
    We are serious about protecting the integrity of this game from hackers and cheaters who would otherwise ruin the fun for the honest players. Used in conjunction with our own anti-exploit measures, Theater reviews, trusted servers, and supplemented by server admins with kick and ban powers we believe that Valve Anti-Cheat will be an effective solution for Call of Duty: Black Ops PC. We are committed to working closely and diligently with Valve to deal with new threats as they appear.

    No “Public Server Files”: Confirmed
    Many of these game features are predicated on having a trusted host or server. Otherwise these features would be wide-open to easy exploits and rampant cheating. Also, anti-cheat solutions can be significantly more effective on games that rely on trusted servers. We chose against “public server files” in favor of providing full feature support and protecting the integrity of this title. This doesn't mean you won't have customization or admin capabilities with your servers - because you will. This simply means we've partnered with an exclusive server provider.

    GameServers.com Exclusive: Confirmed
    We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don’t see your location you can suggest it here: http://www.gameservers.com/blackops/

    Max Players: Not Confirmed
    We have not yet finalized the maximum number of players in ranked or unranked servers. More playtesting is required to determine how high these numbers can go. This happens as late as possible in the project otherwise the game is likely to change in ways that could invalidate the results.

    Minimum System Requirements: Not Confirmed
    The game is still in development, and the PC team is hard at work making further optimizations. We will announce the min specs in the near future.

    -----

    Hopefully that answers the majority of the outstanding questions not answered from our MP Reveal coverage. There are still some questions we do not have answers for at this time, so as always, we appreciate your patience. We will have all questions answered before November 9th.

    Regards,
    -JD, PC Dev, & the PC Team


    Good to know the facts on this.

    Server Size: Though the size is yet to be determined and can change at any time, gameservers.com has this in their FAQs:

    2. Why does RANKED only support 18 slots and UNRANKED 24 slots?

    This is set by the developer and not something that we have control over, from our understanding the goal is to ensure that ranked was sized in such a way where the resulting stats are balanced and consistent. It has less to do about how well a server can handle it. As for the max slot count of 24 for unranked, it was decided to loosen upper slot limit a bit since it is not globally ranked
    Source
    Looking forward to seeing what the size is going to be in the end. As of now, it seems a bit small. I myself generally play on smaller sized servers anyway, but I know those of you out there like a larger "audience".

    I myself still have questions about a few things such as the true server size and mod/map tools and the system requirements. What are your thoughts on buying a game with the promise of tools in the future? What other items interest you?

    Source
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch
  • Anarchy1
    Member
    • Aug 2010
    • 1546

    #2
    Re: FAQ Created for Black Ops

    I'd prefer if the ranked servers had a max of 24 and the unranked had a max of 32. 24 is a perfect size for me. Based on CoD4 and WaW with the smaller maps, 32 players can bad quick with all the grenades, GLs, spray and pray, etc.
    Battlelog/Origin ID - Hurricane043

    Comment

    • Immortal_Joker
      Member
      • May 2009
      • 385

      #3
      Re: FAQ Created for Black Ops

      thats why they havent come out with the final numbers for the rank an unranked servers they are still working that out. who knows you might get your wish.

      Comment

      • Lt.Hanley
        Member
        • Oct 2007
        • 348

        #4
        Re: FAQ Created for Black Ops

        Well i have to give them props they are basiclly undueing everything that MW2 did. Then bring it to what it should have been in the first place.

        Comment

        • iQue
          Member
          • May 2007
          • 4925

          #5
          Re: FAQ Created for Black Ops

          24 is pretty terrible already imo, 18 max is good (for ranked)

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