2142 1.51 Patch to Include Strike at Karkand

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  • jimykx
    No, I AM your father!
    • Jan 2010
    • 6640

    #16
    Re: 2142 1.51 Patch to Include Strike at Karkand

    Originally posted by ThermalJack
    It'd be great if they made a Strike at Karkand for MoH
    HAHAHHAHA + rep for that cause i laughed a lot

    ---------- Post added at 02:16 AM ---------- Previous post was at 02:15 AM ----------

    But when is this patch comming? they sayed they woud get this patch released right after the release of bc2 and it seems thepatch will just come in 2011 or something. i hope it will be there soon.

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    • stilla-killa
      CantGetRight
      • Aug 2005
      • 5905

      #17
      Re: 2142 1.51 Patch to Include Strike at Karkand

      They said that they would work on the patch once they thought that BC2 would be stable enough on its on or something like that.

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      • Leopardi
        Member
        • Aug 2005
        • 656

        #18
        Re: 2142 1.51 Patch to Include Strike at Karkand

        Originally posted by H4yd3n
        Why can't they bring Karkand to BC2 as well?
        The mapper guy said it's because BC2 engine can't handle such big environments, especially that many buildings like in Karkand.

        Comment

        • CptainCrunch
          I am the 1%
          • Oct 2007
          • 12976

          #19
          Re: 2142 1.51 Patch to Include Strike at Karkand

          Originally posted by jimykx
          HAHAHHAHA + rep for that cause i laughed a lot

          ---------- Post added at 02:16 AM ---------- Previous post was at 02:15 AM ----------

          But when is this patch comming? they sayed they woud get this patch released right after the release of bc2 and it seems thepatch will just come in 2011 or something. i hope it will be there soon.
          Originally posted by stilla-killa
          They said that they would work on the patch once they thought that BC2 would be stable enough on its on or something like that.
          Actually they have been working on it for the past month or so. DICE had that hard drive failure and thought they were going to have to start over with some of the coding, but found it on another backup. I think this put them back on top of it. Perhaps in a month or two it will be released.

          Crunch
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

          Comment

          • jimykx
            No, I AM your father!
            • Jan 2010
            • 6640

            #20
            Re: 2142 1.51 Patch to Include Strike at Karkand

            Originally posted by CptainCrunch
            I think this put them back on top of it. Perhaps in a month or two it will be released.

            Crunch
            noooooeewwww i need it naaaaoooo

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            • ShadowX8001
              Member
              • Jun 2007
              • 632

              #21
              Re: 2142 1.51 Patch to Include Strike at Karkand

              Originally posted by Leopardi
              The mapper guy said it's because BC2 engine can't handle such big environments, especially that many buildings like in Karkand.
              I'm not sure I believe that. Why would they create that engine when they know they have to use it for BF3? If they just released the map editor to the modders, I bet they would remake BF2.

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              • x=FAST=x
                Member
                • Nov 2009
                • 66

                #22
                Re: 2142 1.51 Patch to Include Strike at Karkand

                strike at karkand 2142 is cool. Love the "twist".

                Comment

                • CptainCrunch
                  I am the 1%
                  • Oct 2007
                  • 12976

                  #23
                  Re: 2142 1.51 Patch to Include Strike at Karkand

                  Originally posted by ShadowX8001
                  I'm not sure I believe that. Why would they create that engine when they know they have to use it for BF3? If they just released the map editor to the modders, I bet they would remake BF2.
                  Maybe Frostbite 2.0 can. My understanding is that BC2 is on 1.5.

                  I could have misunderstood that though and something else is on the older version of something else

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment

                  • RanCorX2
                    Member
                    • Aug 2006
                    • 94

                    #24
                    Re: 2142 1.51 Patch to Include Strike at Karkand

                    Originally posted by CptainCrunch
                    Maybe Frostbite 2.0 can. My understanding is that BC2 is on 1.5.

                    I could have misunderstood that though and something else is on the older version of something else

                    Crunch
                    pretty sure it uses 2.0, when you kill someone with a building it says Destruction 2.0
                    correct me if i'm wrong though.

                    Comment

                    • unreal_calibur
                      Member
                      • Jun 2007
                      • 84

                      #25
                      Re: 2142 1.51 Patch to Include Strike at Karkand

                      Originally posted by RanCorX2
                      pretty sure it uses 2.0, when you kill someone with a building it says Destruction 2.0
                      correct me if i'm wrong though.
                      bc2 uses frostbite 1.5. bf3 is supposed to us 2.0 and have real dx11 features and not just an afterthought that they ported over late in the development.

                      Battlefield: Bad Company 2 made it to store shelves just last week, built around the Frostbite 1.5 engine, the same engine used in Battlefield 1943. One addition in particular called Destruction 2.0, which adds bullet drop and the ability to destroy entire buildings instead of only walls should make this latest title a little more exciting. The developer claims this revision of the Frostbite engine features multiple enhancements with a lot of effort gone into building the PC version.

                      DICE (Digital Illusions CE) is said to be working on the Frostbite 2 engine at the moment. This upcoming engine will carry native support for DirectX 10.1 and DirectX 11, as well as parallelized processing supporting 2-8 parallel threads, allowing it to use the full capacity of a Core i7 processor, for example. The Frostbite 1.5 engine used on Battlefield: Bad Company 2, on the other hand, is mostly DirectX 10 based with a few additions catered to DX11 users, namely softened dynamic shadows and presumed performance improvements. A cut-down rendering version that only uses DX9 is also included, so Windows XP users can still enjoy the game.
                      http://www.techspot.com/article/255-...2-performance/

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                      • imported_Snazzy
                        Member
                        • Oct 2006
                        • 111

                        #26
                        Re: 2142 1.51 Patch to Include Strike at Karkand

                        Originally posted by Spik3d
                        The brown stain of BF2 will be in BF2142, and you guys are looking forward to this?
                        Brown stain?

                        Comment

                        • AvalancheDiode
                          Need more squeezing
                          • Jan 2007
                          • 988

                          #27
                          Re: 2142 1.51 Patch to Include Strike at Karkand

                          Strike at Karkand for 2142. You gotta be kidding me. Did they fix all the exploits of that map in BF2 yet? No? Then a sentry in the Hotel would be very funny.

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                          • Minmaster
                            I DON'T PLAY CS!
                            • Nov 2006
                            • 4112

                            #28
                            Re: 2142 1.51 Patch to Include Strike at Karkand

                            Originally posted by x=FAST=x
                            strike at karkand 2142 is cool. Love the "twist".
                            wait, you would play a map without gunships?

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