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Gears of War 2 Title Update 6 Released

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  • Gears of War 2 Title Update 6 Released

    Epic Games has released the sixth Title Update for Gears of War 2 on the Xbox 360. Fixes, improvements, and several new additions are the name of the game for this update. Also, a special offer is being held for the "All Fronts Collection" map mega-bundle for just $10 (USD).

    A partial change log is below with the rest being found after the jump. Happy reading!


    Improvements
    - Adds a new public multiplayer match option called Social Xbox LIVE (aka player matches), open to anyone who owns all downloadable maps (that is, All Fronts Collection).
    -- You can join Social Matches in progress and can quit any time without penalty, although players who quit early don't receive earned experience (XP).
    -- Social matchmaking lets your party join a match in progress. If a match is not found, your party hosts a new match, filling any empty player slots with bots.
    -- Social Matches automatically cycle to the next map without further matchmaking.
    -- Teams are rebalanced between matches based on XP level without splitting parties.
    -- If you quit, your spot is taken by a bot until a new player joins the match. That new player can join while the match is in progress.
    -- If you join a match in progress, you are assigned a team based on XP level and party size.
    -- If you join a match in progress, you replace a bot at the earliest opportunity: at the first botâ??s death for respawning game types (for example, Annex) and at round completion for Warzone, Execution, and Wingman.
    -- Social leaderboards become part of the War Journal.
    - Renames Public Matches to Ranked Xbox LIVE Matches to differentiate these from Social Xbox LIVE Matches, and adds some improvements to these matches.
    -- Improved host selection using bandwidth testing and previous hosting data has been added.
    -- Before the match begins, teams are balanced based on XP without splitting parties.
    - Renames Private Matches to Custom Xbox LIVE Matches and makes these matches invite-only.
    - Adds the ability to join Horde sessions that are in progress.
    -- In Social Horde, you can join a session in progress through matchmaking.
    -- In Ranked Horde, you can join a session in progress only through invites.
    -- If you join a session in progress, at the end of the session you receive the score you achieved during the time you spent in the session.
    - Improves the precision of weapon selection using the D-pad.
    - Improves client-side hit detection for ballistic weapons.


    Exploit Fixes
    - Execution rules could be ignored when using certain weapon types.
    - On the Subway map, you could get outside of the playable environment by sliding into cover and rolling between a train car and the side of tracks.
    - On the Blood Drive map, you could get outside of the playable environment in various locations.
    - Players could grief other players on Submission, Annex, King of the Hill, and Guardian games by preventing the objective from being completed while racking up points. Title Update 6 adds match time limits to each of these game types to prevent this practice.

    General Fixes
    - An issue that could cause your profile to be overwritten, erasing XP, level, and achievement progress.
    - An issue that could cause a campaign save slot to be overwritten if you previously chose to continue without saving and then signed in.

    Balancing
    - Changes the Gnasher Shotgun pellet pattern to increase hit consistency.
    - Changes the Guardian game type to select the leader based upon XP level (highest to lowest).
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