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Team Fortress 2 Updated - No More Engineer Multi-Building Exploits for You

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  • Team Fortress 2 Updated - No More Engineer Multi-Building Exploits for You

    An update for TF2 was just released from Valve. This marks the 120th update or somesuch for the game and fixes a few outstanding bugs that were left over and created by the last updated.

    - Added further PropHunt mode support
    -- Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
    -- Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model

    - Fixed the Engineer being able to build more than 1 of each type of building
    - Fixed old Engineer build keybinds not working with the new system
    - Fixed a client crash on shutdown
    - Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
    - Fixed post-processing bug which could cause tone mapping to become stuck at highest setting


    As always, restart your client to grab the latest content.
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