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Battlefield: Bad Company 2 Server Update (2010-03-07)

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  • Battlefield: Bad Company 2 Server Update (2010-03-07)

    This just in from the BF Blog:

    After optimizations and restarts yesterday, we had been stable across all platforms. Unfortunately, we encountered another outage at approximately 9:30 AM PST today.

    - X360 was severely impacted, and the service is being restarted. It should be back online and we are monitoring closely.
    - PC had an outage, but the service is offline currently and the service is being restarted. It should be back online and we are monitoring closely. We will then start checking the quality of the customer experience to determine possible next steps.
    - PS3 appeared to have a brief outage, but has quickly recovered and the services is functioning properly at this time.


    All teams are actively engaged in diagnosis and remediation. We are adding additional services to alleviate load. Despite having a major infrastructure in place, the peak traffic this weekend has been huge, 400% higher than any other Battlefield's peak simultaneous users. The teams will continue to monitor the services closely. We sincerely apologize for the inconvenience and will provide further updates on the latest developments as they are relevant.



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  • #2
    Re: Battlefield: Bad Company 2 Server Update (2010-03-07)

    I just cant understand why they just dont TEST those ****s before launching a game...

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    • #3
      Re: Battlefield: Bad Company 2 Server Update (2010-03-07)

      Originally posted by MarineNugem
      I just cant understand why they just dont TEST those ****s before launching a game...

      They did, that's what was the beta for not to find bugs but to test the systems,But the only thing is there were not ready for the amount of people to buy this game.They knew it was going to sell one hell of alot but not this much.Plus with millions of players trying to login at the same time it must crash at some point.

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      • #4
        Re: Battlefield: Bad Company 2 Server Update (2010-03-07)

        if the limited edition was actually limited, we would not be having this problem.

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